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authorZughy <63455151+Zughy@users.noreply.github.com>2022-08-13 16:35:28 +0200
committersfan5 <sfan5@live.de>2022-09-14 13:39:20 +0200
commit41fb7a8a7ebe9db678bb50b125972bb52b04e374 (patch)
tree96fc6b218492b039881fab91641294088bee3a59 /builtin
parent5b9828e0942f78cd0c5fe725383e457291263255 (diff)
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Reassure previous nil behaviour for tiles and special_tiles (#12678)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
Diffstat (limited to 'builtin')
-rw-r--r--builtin/game/item.lua4
1 files changed, 2 insertions, 2 deletions
diff --git a/builtin/game/item.lua b/builtin/game/item.lua
index b49787987..00601c68c 100644
--- a/builtin/game/item.lua
+++ b/builtin/game/item.lua
@@ -597,8 +597,8 @@ core.nodedef_default = {
-- Node properties
drawtype = "normal",
visual_scale = 1.0,
- tiles = {},
- special_tiles = {},
+ tiles = nil,
+ special_tiles = nil,
post_effect_color = {a=0, r=0, g=0, b=0},
paramtype = "none",
paramtype2 = "none",