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authorKahrl <kahrl@gmx.net>2013-08-19 13:55:04 +0200
committerKahrl <kahrl@gmx.net>2013-08-19 15:49:36 +0200
commit4242782dc27e7932e050677b92ec8b1a994a4f0d (patch)
tree220ee3259ea08bef1b9120d3e95ec3d31c93cd9b /builtin
parent8548bb75b66f871d1b6941ca9b79012e88274799 (diff)
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World config dialog: Use engine determined path for game mods
Diffstat (limited to 'builtin')
-rw-r--r--builtin/gamemgr.lua43
-rw-r--r--builtin/mainmenu.lua12
-rw-r--r--builtin/modmgr.lua13
3 files changed, 37 insertions, 31 deletions
diff --git a/builtin/gamemgr.lua b/builtin/gamemgr.lua
index cb3e8d442..8409bff03 100644
--- a/builtin/gamemgr.lua
+++ b/builtin/gamemgr.lua
@@ -155,22 +155,35 @@ function gamemgr.delete_mod(gamespec,modindex)
end
--------------------------------------------------------------------------------
-function gamemgr.get_game_mods(gamespec)
+function gamemgr.find_by_gameid(gameid)
+ for i=1,#gamemgr.games,1 do
+ if gamemgr.games[i].id == gameid then
+ return gamemgr.games[i], i
+ end
+ end
+ return nil, nil
+end
- local retval = ""
-
- if gamespec.gamemods_path ~= nil and
+--------------------------------------------------------------------------------
+function gamemgr.get_game_mods(gamespec, retval)
+ if gamespec ~= nil and
+ gamespec.gamemods_path ~= nil and
gamespec.gamemods_path ~= "" then
- local game_mods = {}
- get_mods(gamespec.gamemods_path,game_mods)
-
- for i=1,#game_mods,1 do
- if retval ~= "" then
- retval = retval..","
- end
- retval = retval .. game_mods[i].name
- end
+ get_mods(gamespec.gamemods_path, retval)
end
+end
+
+--------------------------------------------------------------------------------
+function gamemgr.get_game_modlist(gamespec)
+ local retval = ""
+ local game_mods = {}
+ gamemgr.get_game_mods(gamespec, game_mods)
+ for i=1,#game_mods,1 do
+ if retval ~= "" then
+ retval = retval..","
+ end
+ retval = retval .. game_mods[i].name
+ end
return retval
end
@@ -220,7 +233,7 @@ function gamemgr.tab()
"label[6,1.4;" .. fgettext("Mods:") .."]" ..
"button[9.7,1.5;2,0.2;btn_game_mgr_edit_game;" .. fgettext("edit game") .. "]" ..
"textlist[6,2;5.5,3.3;game_mgr_modlist;"
- .. gamemgr.get_game_mods(current_game) ..";0]" ..
+ .. gamemgr.get_game_modlist(current_game) ..";0]" ..
"button[1,4.75;3.2,0.5;btn_game_mgr_new_game;" .. fgettext("new game") .. "]"
end
return retval
@@ -243,7 +256,7 @@ function gamemgr.dialog_edit_game()
retval = retval ..
"textlist[0.5,0.5;4.5,4.3;mods_current;"
- .. gamemgr.get_game_mods(current_game) ..";0]"
+ .. gamemgr.get_game_modlist(current_game) ..";0]"
retval = retval ..
diff --git a/builtin/mainmenu.lua b/builtin/mainmenu.lua
index 677222477..490f9ae4e 100644
--- a/builtin/mainmenu.lua
+++ b/builtin/mainmenu.lua
@@ -237,13 +237,11 @@ function menu.update_last_game()
if current_world == nil then
return
end
-
- for i=1,#gamemgr.games,1 do
- if gamemgr.games[i].id == current_world.gameid then
- menu.last_game = i
- engine.setting_set("main_menu_last_game_idx",menu.last_game)
- break
- end
+
+ local gamespec, i = gamemgr.find_by_gameid(current_world.gameid)
+ if i ~= nil then
+ menu.last_game = i
+ engine.setting_set("main_menu_last_game_idx",menu.last_game)
end
end
diff --git a/builtin/modmgr.lua b/builtin/modmgr.lua
index 81ac94c0e..9f5f68a48 100644
--- a/builtin/modmgr.lua
+++ b/builtin/modmgr.lua
@@ -529,9 +529,8 @@ function modmgr.get_worldconfig(worldpath)
end
--read gamemods
- local gamemodpath = engine.get_gamepath() .. DIR_DELIM .. worldconfig.id .. DIR_DELIM .. "mods"
-
- get_mods(gamemodpath,worldconfig.game_mods)
+ local gamespec = gamemgr.find_by_gameid(worldconfig.id)
+ gamemgr.get_game_mods(gamespec, worldconfig.game_mods)
return worldconfig
end
@@ -871,12 +870,8 @@ function modmgr.preparemodlist(data)
end
--read game mods
- if data.gameid ~= nil and
- data.gameid ~= "" then
- local gamemodpath = engine.get_gamepath() .. DIR_DELIM .. data.gameid .. DIR_DELIM .. "mods"
-
- get_mods(gamemodpath,game_mods)
- end
+ local gamespec = gamemgr.find_by_gameid(data.gameid)
+ gamemgr.get_game_mods(gamespec, game_mods)
for i=1,#game_mods,1 do
game_mods[i].typ = "game_mod"