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authorElijah Duffy <enduffy2014@outlook.com>2017-05-21 01:07:05 -0700
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-05-21 10:07:05 +0200
commit4dc97eb99fdbeec186cce5b03c64fb1df319d19d (patch)
tree08bf9e20d86fd8ecefe51c8fa559d3d3fbcd2237 /builtin
parent50cb503d77aa09c5dbc9b6953b06e2ed80713d8c (diff)
downloadminetest-4dc97eb99fdbeec186cce5b03c64fb1df319d19d.tar.gz
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minetest-4dc97eb99fdbeec186cce5b03c64fb1df319d19d.zip
Menu: Merge singleplayer and server tabs (#5627)
Rename "Singleplayer" tab to "Play" and remove "Server" tab placing server functionality under a "Host Game" checkbox in "Play."
Diffstat (limited to 'builtin')
-rw-r--r--builtin/mainmenu/init.lua11
-rw-r--r--builtin/mainmenu/tab_local.lua (renamed from builtin/mainmenu/tab_singleplayer.lua)117
-rw-r--r--builtin/mainmenu/tab_online.lua (renamed from builtin/mainmenu/tab_multiplayer.lua)4
-rw-r--r--builtin/mainmenu/tab_server.lua195
4 files changed, 98 insertions, 229 deletions
diff --git a/builtin/mainmenu/init.lua b/builtin/mainmenu/init.lua
index 492bb22d6..7c6af7d27 100644
--- a/builtin/mainmenu/init.lua
+++ b/builtin/mainmenu/init.lua
@@ -56,9 +56,8 @@ tabs.credits = dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
if PLATFORM == "Android" then
tabs.simple_main = dofile(menupath .. DIR_DELIM .. "tab_simple_main.lua")
else
- tabs.singleplayer = dofile(menupath .. DIR_DELIM .. "tab_singleplayer.lua")
- tabs.multiplayer = dofile(menupath .. DIR_DELIM .. "tab_multiplayer.lua")
- tabs.server = dofile(menupath .. DIR_DELIM .. "tab_server.lua")
+ tabs.local_game = dofile(menupath .. DIR_DELIM .. "tab_local.lua")
+ tabs.play_online = dofile(menupath .. DIR_DELIM .. "tab_online.lua")
tabs.texturepacks = dofile(menupath .. DIR_DELIM .. "tab_texturepacks.lua")
end
@@ -135,9 +134,8 @@ local function init_globals()
tv_main:add(tabs.settings)
else
tv_main:set_autosave_tab(true)
- tv_main:add(tabs.singleplayer)
- tv_main:add(tabs.multiplayer)
- tv_main:add(tabs.server)
+ tv_main:add(tabs.local_game)
+ tv_main:add(tabs.play_online)
tv_main:add(tabs.settings)
tv_main:add(tabs.texturepacks)
end
@@ -167,4 +165,3 @@ local function init_globals()
end
init_globals()
-
diff --git a/builtin/mainmenu/tab_singleplayer.lua b/builtin/mainmenu/tab_local.lua
index c58ad4164..3e62078ce 100644
--- a/builtin/mainmenu/tab_singleplayer.lua
+++ b/builtin/mainmenu/tab_local.lua
@@ -18,7 +18,7 @@
local function current_game()
local last_game_id = core.settings:get("menu_last_game")
local game, index = gamemgr.find_by_gameid(last_game_id)
-
+
return game
end
@@ -61,20 +61,20 @@ local function singleplayer_refresh_gamebar()
for i=1,#gamemgr.games,1 do
local btn_name = "game_btnbar_" .. gamemgr.games[i].id
-
+
local image = nil
local text = nil
local tooltip = core.formspec_escape(gamemgr.games[i].name)
-
+
if gamemgr.games[i].menuicon_path ~= nil and
gamemgr.games[i].menuicon_path ~= "" then
image = core.formspec_escape(gamemgr.games[i].menuicon_path)
else
-
+
local part1 = gamemgr.games[i].id:sub(1,5)
local part2 = gamemgr.games[i].id:sub(6,10)
local part3 = gamemgr.games[i].id:sub(11)
-
+
text = part1 .. "\n" .. part2
if part3 ~= nil and
part3 ~= "" then
@@ -96,21 +96,50 @@ local function get_formspec(tabview, name, tabdata)
"button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
"button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
"button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
- "button[8.5,5;3.25,0.5;play;".. fgettext("Play") .. "]" ..
"label[4,-0.25;".. fgettext("Select World:") .. "]"..
"checkbox[0.25,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
dump(core.settings:get_bool("creative_mode")) .. "]"..
"checkbox[0.25,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
dump(core.settings:get_bool("enable_damage")) .. "]"..
+ "checkbox[0.25,1.15;cb_server;".. fgettext("Host Server") ..";" ..
+ dump(core.settings:get_bool("enable_server")) .. "]" ..
"textlist[4,0.25;7.5,3.7;sp_worlds;" ..
menu_render_worldlist() ..
";" .. index .. "]"
+
+ if core.settings:get_bool("enable_server") then
+ retval = retval ..
+ "button[8.5,5;3.25,0.5;play;".. fgettext("Host Game") .. "]" ..
+ "checkbox[0.25,1.6;cb_server_announce;" .. fgettext("Announce Server") .. ";" ..
+ dump(core.settings:get_bool("server_announce")) .. "]" ..
+ "label[0.25,2.2;" .. fgettext("Name/Password") .. "]" ..
+ "field[0.55,3.2;3.5,0.5;te_playername;;" ..
+ core.formspec_escape(core.settings:get("name")) .. "]" ..
+ "pwdfield[0.55,4;3.5,0.5;te_passwd;]"
+
+ local bind_addr = core.settings:get("bind_address")
+ if bind_addr ~= nil and bind_addr ~= "" then
+ retval = retval ..
+ "field[0.55,5.2;2.25,0.5;te_serveraddr;" .. fgettext("Bind Address") .. ";" ..
+ core.formspec_escape(core.settings:get("bind_address")) .. "]" ..
+ "field[2.8,5.2;1.25,0.5;te_serverport;" .. fgettext("Port") .. ";" ..
+ core.formspec_escape(core.settings:get("port")) .. "]"
+ else
+ retval = retval ..
+ "field[0.55,5.2;3.5,0.5;te_serverport;" .. fgettext("Server Port") .. ";" ..
+ core.formspec_escape(core.settings:get("port")) .. "]"
+ end
+ else
+ retval = retval ..
+ "button[8.5,5;3.25,0.5;play;".. fgettext("Play Game") .. "]"
+ end
+
return retval
end
local function main_button_handler(this, fields, name, tabdata)
- assert(name == "singleplayer")
+ assert(name == "local")
local world_doubleclick = false
@@ -151,20 +180,58 @@ local function main_button_handler(this, fields, name, tabdata)
return true
end
- if fields["play"] ~= nil or
- world_doubleclick or
- fields["key_enter"] then
+ if fields["cb_server"] then
+ core.settings:set("enable_server", fields["cb_server"])
+
+ return true
+ end
+
+ if fields["cb_server_announce"] then
+ core.settings:set("server_announce", fields["cb_server_announce"])
+ local selected = core.get_textlist_index("srv_worlds")
+ menu_worldmt(selected, "server_announce", fields["cb_server_announce"])
+
+ return true
+ end
+
+ if fields["play"] ~= nil or world_doubleclick or fields["key_enter"] then
local selected = core.get_textlist_index("sp_worlds")
gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
-
- if selected ~= nil and gamedata.selected_world ~= 0 then
- gamedata.singleplayer = true
- core.start()
+
+ if core.settings:get_bool("enable_server") then
+ if selected ~= nil and gamedata.selected_world ~= 0 then
+ gamedata.playername = fields["te_playername"]
+ gamedata.password = fields["te_passwd"]
+ gamedata.port = fields["te_serverport"]
+ gamedata.address = ""
+
+ core.settings:set("port",gamedata.port)
+ if fields["te_serveraddr"] ~= nil then
+ core.settings:set("bind_address",fields["te_serveraddr"])
+ end
+
+ --update last game
+ local world = menudata.worldlist:get_raw_element(gamedata.selected_world)
+ if world then
+ local game, index = gamemgr.find_by_gameid(world.gameid)
+ core.settings:set("menu_last_game", game.id)
+ end
+
+ core.start()
+ else
+ gamedata.errormessage =
+ fgettext("No world created or selected!")
+ end
else
- gamedata.errormessage =
- fgettext("No world created or selected!")
+ if selected ~= nil and gamedata.selected_world ~= 0 then
+ gamedata.singleplayer = true
+ core.start()
+ else
+ gamedata.errormessage =
+ fgettext("No world created or selected!")
+ end
+ return true
end
- return true
end
if fields["world_create"] ~= nil then
@@ -192,7 +259,7 @@ local function main_button_handler(this, fields, name, tabdata)
mm_texture.update("singleplayer",current_game())
end
end
-
+
return true
end
@@ -202,7 +269,7 @@ local function main_button_handler(this, fields, name, tabdata)
local configdialog =
create_configure_world_dlg(
menudata.worldlist:get_raw_index(selected))
-
+
if (configdialog ~= nil) then
configdialog:set_parent(this)
this:hide()
@@ -210,22 +277,22 @@ local function main_button_handler(this, fields, name, tabdata)
mm_texture.update("singleplayer",current_game())
end
end
-
+
return true
end
end
local function on_change(type, old_tab, new_tab)
local buttonbar = ui.find_by_name("game_button_bar")
-
+
if ( buttonbar == nil ) then
singleplayer_refresh_gamebar()
buttonbar = ui.find_by_name("game_button_bar")
end
-
+
if (type == "ENTER") then
local game = current_game()
-
+
if game then
menudata.worldlist:set_filtercriteria(game.id)
core.set_topleft_text(game.name)
@@ -242,8 +309,8 @@ end
--------------------------------------------------------------------------------
return {
- name = "singleplayer",
- caption = fgettext("Singleplayer"),
+ name = "local",
+ caption = fgettext("Local Game"),
cbf_formspec = get_formspec,
cbf_button_handler = main_button_handler,
on_change = on_change
diff --git a/builtin/mainmenu/tab_multiplayer.lua b/builtin/mainmenu/tab_online.lua
index f40b707ac..ab23a4b7c 100644
--- a/builtin/mainmenu/tab_multiplayer.lua
+++ b/builtin/mainmenu/tab_online.lua
@@ -342,8 +342,8 @@ end
--------------------------------------------------------------------------------
return {
- name = "multiplayer",
- caption = fgettext("Client"),
+ name = "online",
+ caption = fgettext("Play Online"),
cbf_formspec = get_formspec,
cbf_button_handler = main_button_handler,
on_change = on_change
diff --git a/builtin/mainmenu/tab_server.lua b/builtin/mainmenu/tab_server.lua
deleted file mode 100644
index 8f25ce871..000000000
--- a/builtin/mainmenu/tab_server.lua
+++ /dev/null
@@ -1,195 +0,0 @@
---Minetest
---Copyright (C) 2014 sapier
---
---This program is free software; you can redistribute it and/or modify
---it under the terms of the GNU Lesser General Public License as published by
---the Free Software Foundation; either version 2.1 of the License, or
---(at your option) any later version.
---
---This program is distributed in the hope that it will be useful,
---but WITHOUT ANY WARRANTY; without even the implied warranty of
---MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
---GNU Lesser General Public License for more details.
---
---You should have received a copy of the GNU Lesser General Public License along
---with this program; if not, write to the Free Software Foundation, Inc.,
---51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-
---------------------------------------------------------------------------------
-local function get_formspec(tabview, name, tabdata)
-
- local index = menudata.worldlist:get_current_index(
- tonumber(core.settings:get("mainmenu_last_selected_world"))
- )
-
- local retval =
- "button[4,4.15;2.6,0.5;world_delete;" .. fgettext("Delete") .. "]" ..
- "button[6.5,4.15;2.8,0.5;world_create;" .. fgettext("New") .. "]" ..
- "button[9.2,4.15;2.55,0.5;world_configure;" .. fgettext("Configure") .. "]" ..
- "button[8.5,5;3.25,0.5;start_server;" .. fgettext("Start Game") .. "]" ..
- "label[4,-0.25;" .. fgettext("Select World:") .. "]" ..
- "checkbox[0.25,0.25;cb_creative_mode;" .. fgettext("Creative Mode") .. ";" ..
- dump(core.settings:get_bool("creative_mode")) .. "]" ..
- "checkbox[0.25,0.7;cb_enable_damage;" .. fgettext("Enable Damage") .. ";" ..
- dump(core.settings:get_bool("enable_damage")) .. "]" ..
- "checkbox[0.25,1.15;cb_server_announce;" .. fgettext("Public") .. ";" ..
- dump(core.settings:get_bool("server_announce")) .. "]" ..
- "label[0.25,2.2;" .. fgettext("Name/Password") .. "]" ..
- "field[0.55,3.2;3.5,0.5;te_playername;;" ..
- core.formspec_escape(core.settings:get("name")) .. "]" ..
- "pwdfield[0.55,4;3.5,0.5;te_passwd;]"
-
- local bind_addr = core.settings:get("bind_address")
- if bind_addr ~= nil and bind_addr ~= "" then
- retval = retval ..
- "field[0.55,5.2;2.25,0.5;te_serveraddr;" .. fgettext("Bind Address") .. ";" ..
- core.formspec_escape(core.settings:get("bind_address")) .. "]" ..
- "field[2.8,5.2;1.25,0.5;te_serverport;" .. fgettext("Port") .. ";" ..
- core.formspec_escape(core.settings:get("port")) .. "]"
- else
- retval = retval ..
- "field[0.55,5.2;3.5,0.5;te_serverport;" .. fgettext("Server Port") .. ";" ..
- core.formspec_escape(core.settings:get("port")) .. "]"
- end
-
- retval = retval ..
- "textlist[4,0.25;7.5,3.7;srv_worlds;" ..
- menu_render_worldlist() ..
- ";" .. index .. "]"
-
- return retval
-end
-
---------------------------------------------------------------------------------
-local function main_button_handler(this, fields, name, tabdata)
-
- local world_doubleclick = false
-
- if fields["srv_worlds"] ~= nil then
- local event = core.explode_textlist_event(fields["srv_worlds"])
- local selected = core.get_textlist_index("srv_worlds")
-
- menu_worldmt_legacy(selected)
-
- if event.type == "DCL" then
- world_doubleclick = true
- end
- if event.type == "CHG" then
- core.settings:set("mainmenu_last_selected_world",
- menudata.worldlist:get_raw_index(core.get_textlist_index("srv_worlds")))
- return true
- end
- end
-
- if menu_handle_key_up_down(fields,"srv_worlds","mainmenu_last_selected_world") then
- return true
- end
-
- if fields["cb_creative_mode"] then
- core.settings:set("creative_mode", fields["cb_creative_mode"])
- local selected = core.get_textlist_index("srv_worlds")
- menu_worldmt(selected, "creative_mode", fields["cb_creative_mode"])
-
- return true
- end
-
- if fields["cb_enable_damage"] then
- core.settings:set("enable_damage", fields["cb_enable_damage"])
- local selected = core.get_textlist_index("srv_worlds")
- menu_worldmt(selected, "enable_damage", fields["cb_enable_damage"])
-
- return true
- end
-
- if fields["cb_server_announce"] then
- core.settings:set("server_announce", fields["cb_server_announce"])
- local selected = core.get_textlist_index("srv_worlds")
- menu_worldmt(selected, "server_announce", fields["cb_server_announce"])
-
- return true
- end
-
- if fields["start_server"] ~= nil or
- world_doubleclick or
- fields["key_enter"] then
- local selected = core.get_textlist_index("srv_worlds")
- gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
- if selected ~= nil and gamedata.selected_world ~= 0 then
- gamedata.playername = fields["te_playername"]
- gamedata.password = fields["te_passwd"]
- gamedata.port = fields["te_serverport"]
- gamedata.address = ""
-
- core.settings:set("port",gamedata.port)
- if fields["te_serveraddr"] ~= nil then
- core.settings:set("bind_address",fields["te_serveraddr"])
- end
-
- --update last game
- local world = menudata.worldlist:get_raw_element(gamedata.selected_world)
- if world then
- local game, index = gamemgr.find_by_gameid(world.gameid)
- core.settings:set("menu_last_game", game.id)
- end
-
- core.start()
- else
- gamedata.errormessage =
- fgettext("No world created or selected!")
- end
- return true
- end
-
- if fields["world_create"] ~= nil then
- local create_world_dlg = create_create_world_dlg(true)
- create_world_dlg:set_parent(this)
- create_world_dlg:show()
- this:hide()
- return true
- end
-
- if fields["world_delete"] ~= nil then
- local selected = core.get_textlist_index("srv_worlds")
- if selected ~= nil and
- selected <= menudata.worldlist:size() then
- local world = menudata.worldlist:get_list()[selected]
- if world ~= nil and
- world.name ~= nil and
- world.name ~= "" then
- local index = menudata.worldlist:get_raw_index(selected)
- local delete_world_dlg = create_delete_world_dlg(world.name,index)
- delete_world_dlg:set_parent(this)
- delete_world_dlg:show()
- this:hide()
- end
- end
-
- return true
- end
-
- if fields["world_configure"] ~= nil then
- local selected = core.get_textlist_index("srv_worlds")
- if selected ~= nil then
- local configdialog =
- create_configure_world_dlg(
- menudata.worldlist:get_raw_index(selected))
-
- if (configdialog ~= nil) then
- configdialog:set_parent(this)
- configdialog:show()
- this:hide()
- end
- end
- return true
- end
- return false
-end
-
---------------------------------------------------------------------------------
-return {
- name = "server",
- caption = fgettext("Server"),
- cbf_formspec = get_formspec,
- cbf_button_handler = main_button_handler,
- on_change = nil
-}