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author | hecks <42101236+hecktest@users.noreply.github.com> | 2020-09-14 19:27:25 +0200 |
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committer | GitHub <noreply@github.com> | 2020-09-14 19:27:25 +0200 |
commit | fcff9f291103411af6d8f946fbb275b6fa0583b9 (patch) | |
tree | 60e33f8decb59a4a04265a2563b5bf56a5c1aad5 /builtin | |
parent | 3fb1f45301880a3aa901b752af1ecc912efe5915 (diff) | |
download | minetest-fcff9f291103411af6d8f946fbb275b6fa0583b9.tar.gz minetest-fcff9f291103411af6d8f946fbb275b6fa0583b9.tar.bz2 minetest-fcff9f291103411af6d8f946fbb275b6fa0583b9.zip |
Remove "generate normal maps" feature (#10313)
Erase all traces of normal "generation" from fragment shaders
Remove the "feature" from the engine and default config
Remove any leftover documentation of it
Diffstat (limited to 'builtin')
-rw-r--r-- | builtin/mainmenu/tab_settings.lua | 22 | ||||
-rw-r--r-- | builtin/settingtypes.txt | 14 |
2 files changed, 8 insertions, 28 deletions
diff --git a/builtin/mainmenu/tab_settings.lua b/builtin/mainmenu/tab_settings.lua index 02b15c81b..510346f8d 100644 --- a/builtin/mainmenu/tab_settings.lua +++ b/builtin/mainmenu/tab_settings.lua @@ -191,15 +191,13 @@ local function formspec(tabview, name, tabdata) .. dump(core.settings:get_bool("enable_bumpmapping")) .. "]" .. "checkbox[8.25,1;cb_tonemapping;" .. fgettext("Tone Mapping") .. ";" .. dump(core.settings:get_bool("tone_mapping")) .. "]" .. - "checkbox[8.25,1.5;cb_generate_normalmaps;" .. fgettext("Generate Normal Maps") .. ";" - .. dump(core.settings:get_bool("generate_normalmaps")) .. "]" .. - "checkbox[8.25,2;cb_parallax;" .. fgettext("Parallax Occlusion") .. ";" + "checkbox[8.25,1.5;cb_parallax;" .. fgettext("Parallax Occlusion") .. ";" .. dump(core.settings:get_bool("enable_parallax_occlusion")) .. "]" .. - "checkbox[8.25,2.5;cb_waving_water;" .. fgettext("Waving Liquids") .. ";" + "checkbox[8.25,2;cb_waving_water;" .. fgettext("Waving Liquids") .. ";" .. dump(core.settings:get_bool("enable_waving_water")) .. "]" .. - "checkbox[8.25,3;cb_waving_leaves;" .. fgettext("Waving Leaves") .. ";" + "checkbox[8.25,2.5;cb_waving_leaves;" .. fgettext("Waving Leaves") .. ";" .. dump(core.settings:get_bool("enable_waving_leaves")) .. "]" .. - "checkbox[8.25,3.5;cb_waving_plants;" .. fgettext("Waving Plants") .. ";" + "checkbox[8.25,3;cb_waving_plants;" .. fgettext("Waving Plants") .. ";" .. dump(core.settings:get_bool("enable_waving_plants")) .. "]" else tab_string = tab_string .. @@ -208,14 +206,12 @@ local function formspec(tabview, name, tabdata) "label[8.38,1.2;" .. core.colorize("#888888", fgettext("Tone Mapping")) .. "]" .. "label[8.38,1.7;" .. core.colorize("#888888", - fgettext("Generate Normal Maps")) .. "]" .. - "label[8.38,2.2;" .. core.colorize("#888888", fgettext("Parallax Occlusion")) .. "]" .. - "label[8.38,2.7;" .. core.colorize("#888888", + "label[8.38,2.2;" .. core.colorize("#888888", fgettext("Waving Liquids")) .. "]" .. - "label[8.38,3.2;" .. core.colorize("#888888", + "label[8.38,2.7;" .. core.colorize("#888888", fgettext("Waving Leaves")) .. "]" .. - "label[8.38,3.7;" .. core.colorize("#888888", + "label[8.38,3.2;" .. core.colorize("#888888", fgettext("Waving Plants")) .. "]" end @@ -275,10 +271,6 @@ local function handle_settings_buttons(this, fields, tabname, tabdata) core.settings:set("tone_mapping", fields["cb_tonemapping"]) return true end - if fields["cb_generate_normalmaps"] then - core.settings:set("generate_normalmaps", fields["cb_generate_normalmaps"]) - return true - end if fields["cb_parallax"] then core.settings:set("enable_parallax_occlusion", fields["cb_parallax"]) return true diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index 39cc22d62..6d9c6f573 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -543,22 +543,10 @@ tone_mapping (Filmic tone mapping) bool false [***Bumpmapping] -# Enables bumpmapping for textures. Normalmaps need to be supplied by the texture pack -# or need to be auto-generated. +# Enables bumpmapping for textures. Normalmaps need to be supplied by the texture pack. # Requires shaders to be enabled. enable_bumpmapping (Bumpmapping) bool false -# Enables on the fly normalmap generation (Emboss effect). -# Requires bumpmapping to be enabled. -generate_normalmaps (Generate normalmaps) bool false - -# Strength of generated normalmaps. -normalmaps_strength (Normalmaps strength) float 0.6 - -# Defines sampling step of texture. -# A higher value results in smoother normal maps. -normalmaps_smooth (Normalmaps sampling) int 0 0 2 - [***Parallax Occlusion] # Enables parallax occlusion mapping. |