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authorsapier <Sapier at GMX dot net>2013-07-21 22:10:58 +0200
committerPilzAdam <pilzadam@minetest.net>2013-07-22 18:10:00 +0200
commit4f3bc05a5b08457549608ae8947e8e7292190a9c (patch)
tree3a8e0a731f97323592be74c5b9e69466db7158c4 /builtin
parentb3db44f8013118f6950a45eb36a06312e869a452 (diff)
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Fix enable mod/enable button not shown on entering world config dialog
Diffstat (limited to 'builtin')
-rw-r--r--builtin/modmgr.lua5
1 files changed, 1 insertions, 4 deletions
diff --git a/builtin/modmgr.lua b/builtin/modmgr.lua
index c4bc40448..20128737a 100644
--- a/builtin/modmgr.lua
+++ b/builtin/modmgr.lua
@@ -396,10 +396,7 @@ function modmgr.dialog_configure_world()
"button[7.4,6.35;2,0.5;btn_config_world_cancel;Cancel]"
if engine.setting_get("old_style_mod_selection") == "true" then
- local selected = engine.get_textlist_index("world_config_modlist")
- local mod = filterlist.get_list(modmgr.modlist)[selected]
-
- if mod ~= nil then
+ if mod ~= nil and mod.name ~= "" then
if mod.is_modpack then
local rawlist = filterlist.get_raw_list(modmgr.modlist)