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author | paramat <paramat@users.noreply.github.com> | 2018-02-01 01:12:56 +0000 |
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committer | paramat <mat.gregory@virginmedia.com> | 2018-02-05 05:07:29 +0000 |
commit | 520293b4cbcdc0ae3c435150114dfe0be7f9582d (patch) | |
tree | 579d9e6989d96556fa3fd8e45b7cc2ccb91eef0e /builtin | |
parent | 7b2687ffc681ec927fe960d1e92158a93f925a45 (diff) | |
download | minetest-520293b4cbcdc0ae3c435150114dfe0be7f9582d.tar.gz minetest-520293b4cbcdc0ae3c435150114dfe0be7f9582d.tar.bz2 minetest-520293b4cbcdc0ae3c435150114dfe0be7f9582d.zip |
Item entity: Prevent motion in ignore nodes
Diffstat (limited to 'builtin')
-rw-r--r-- | builtin/game/item_entity.lua | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/builtin/game/item_entity.lua b/builtin/game/item_entity.lua index 06e67762c..a18467764 100644 --- a/builtin/game/item_entity.lua +++ b/builtin/game/item_entity.lua @@ -147,9 +147,9 @@ core.register_entity(":__builtin:item", { }) local vel = self.object:getvelocity() local def = node and core.registered_nodes[node.name] - -- Ignore is nil -> stop until the block loaded - local is_moving = (def and not def.walkable) or - vel.x ~= 0 or vel.y ~= 0 or vel.z ~= 0 + -- Avoid entity falling into ignore nodes or unloaded areas + local is_moving = node and node.name ~= "ignore" and + ((def and not def.walkable) or vel.x ~= 0 or vel.y ~= 0 or vel.z ~= 0) local is_slippery = false if def and def.walkable then |