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authorPilzAdam <pilzadam@minetest.net>2013-06-14 12:04:46 +0000
committerRealBadAngel <mk@realbadangel.pl>2013-07-20 20:43:11 +0200
commit8cae65978611476d0da215acf61819a905c68267 (patch)
tree2fec7ef03de8946149c8d118b49ca472e0d048a6 /builtin
parent413f0d0353d49d7baed32540d73cbec99e35658a (diff)
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Add an option to disable object <-> object collision for Lua entities
Diffstat (limited to 'builtin')
-rw-r--r--builtin/falling.lua1
-rw-r--r--builtin/item_entity.lua1
2 files changed, 2 insertions, 0 deletions
diff --git a/builtin/falling.lua b/builtin/falling.lua
index 5ee693298..73087803f 100644
--- a/builtin/falling.lua
+++ b/builtin/falling.lua
@@ -7,6 +7,7 @@
minetest.register_entity("__builtin:falling_node", {
initial_properties = {
physical = true,
+ collide_with_objects = false,
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
visual = "wielditem",
textures = {},
diff --git a/builtin/item_entity.lua b/builtin/item_entity.lua
index c682db2fa..95affe3da 100644
--- a/builtin/item_entity.lua
+++ b/builtin/item_entity.lua
@@ -12,6 +12,7 @@ minetest.register_entity("__builtin:item", {
initial_properties = {
hp_max = 1,
physical = true,
+ collide_with_objects = false,
collisionbox = {-0.17,-0.17,-0.17, 0.17,0.17,0.17},
visual = "sprite",
visual_size = {x=0.5, y=0.5},