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authorsfan5 <sfan5@live.de>2020-05-11 20:19:02 +0200
committersfan5 <sfan5@live.de>2020-05-24 11:48:33 +0200
commita9d6be8b6f769c1b795262f45e81bcb4a2cea4a1 (patch)
treed087c416c812d520138566b170b5ca11ec226c15 /builtin
parent8ee2ece3c97d3beeab5b9930cfcf0d76aa1d39c4 (diff)
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Fix documentation of emergequeue_limit settings
Diffstat (limited to 'builtin')
-rw-r--r--builtin/settingtypes.txt10
1 files changed, 5 insertions, 5 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index 28ea58ffd..e18de3382 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -2159,15 +2159,15 @@ chunksize (Chunk size) int 5
enable_mapgen_debug_info (Mapgen debug) bool false
# Maximum number of blocks that can be queued for loading.
-emergequeue_limit_total (Absolute limit of emerge queues) int 512
+emergequeue_limit_total (Absolute limit of queued blocks to emerge) int 512
# Maximum number of blocks to be queued that are to be loaded from file.
-# Set to blank for an appropriate amount to be chosen automatically.
-emergequeue_limit_diskonly (Limit of emerge queues on disk) int 64
+# This limit is enforced per player.
+emergequeue_limit_diskonly (Per-player limit of queued blocks load from disk) int 64
# Maximum number of blocks to be queued that are to be generated.
-# Set to blank for an appropriate amount to be chosen automatically.
-emergequeue_limit_generate (Limit of emerge queues to generate) int 64
+# This limit is enforced per player.
+emergequeue_limit_generate (Per-player limit of queued blocks to generate) int 64
# Number of emerge threads to use.
# Value 0: