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author | Dmitry Kostenko <codeforsmile@gmail.com> | 2022-02-12 02:12:29 +0100 |
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committer | x2048 <codeforsmile@gmail.com> | 2022-03-07 23:45:26 +0100 |
commit | 8f652f4e31e865c856dd45f9f7fc43e99fcc0f1c (patch) | |
tree | b91107f482cb724c256931a369239856bfd56203 /client/shaders/nodes_shader/opengl_fragment.glsl | |
parent | 97cb4048225969863365d3520657d64adf7040e3 (diff) | |
download | minetest-8f652f4e31e865c856dd45f9f7fc43e99fcc0f1c.tar.gz minetest-8f652f4e31e865c856dd45f9f7fc43e99fcc0f1c.tar.bz2 minetest-8f652f4e31e865c856dd45f9f7fc43e99fcc0f1c.zip |
Fix shadows for upright sprite nodes
Avoid using read only materials in mesh scene node, as
it confuses shadow renderer.
Diffstat (limited to 'client/shaders/nodes_shader/opengl_fragment.glsl')
0 files changed, 0 insertions, 0 deletions