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author | Rogier <rogier777@gmail.com> | 2016-07-25 18:43:15 +0200 |
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committer | paramat <mat.gregory@virginmedia.com> | 2016-12-24 00:18:45 +0000 |
commit | a76e7698b21d51594d82e329d3825ee86e653295 (patch) | |
tree | a82a2002962ccac1aa01af6257d57d0c4bb973ad /client/shaders/nodes_shader | |
parent | a95f983ea8665bfd14289b142cef1185838cc531 (diff) | |
download | minetest-a76e7698b21d51594d82e329d3825ee86e653295.tar.gz minetest-a76e7698b21d51594d82e329d3825ee86e653295.tar.bz2 minetest-a76e7698b21d51594d82e329d3825ee86e653295.zip |
Make minetest abort on lua panic
Currently, lua does a regular exit() after a lua panic, which can make
a problem hard to debug. Invoking FATAL_ERROR() instead will print
some useful information, and abort() minetest, so that a debugger can
be used to analyze the situation.
Diffstat (limited to 'client/shaders/nodes_shader')
0 files changed, 0 insertions, 0 deletions