summaryrefslogtreecommitdiff
path: root/client/shaders/nodes_shader
diff options
context:
space:
mode:
authoradrido <addi@king-arthur.eu>2016-10-24 06:49:35 +0200
committerNer'zhul <nerzhul@users.noreply.github.com>2016-10-25 13:54:24 +0200
commita1e1323d6e2ac2304e56b414dd37975ba7c6b05d (patch)
tree63be0b5d23af177df0846789b07c8374d383a56a /client/shaders/nodes_shader
parent98176481c1d0b6f8960574af1c2568085e37e433 (diff)
downloadminetest-a1e1323d6e2ac2304e56b414dd37975ba7c6b05d.tar.gz
minetest-a1e1323d6e2ac2304e56b414dd37975ba7c6b05d.tar.bz2
minetest-a1e1323d6e2ac2304e56b414dd37975ba7c6b05d.zip
Windows: dont link to libraries that are already linked by cmake
This solves the problem whith building where build fails if the libaries have different names.
Diffstat (limited to 'client/shaders/nodes_shader')
0 files changed, 0 insertions, 0 deletions