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author | paramat <mat.gregory@virginmedia.com> | 2016-11-06 09:10:05 +0000 |
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committer | paramat <mat.gregory@virginmedia.com> | 2016-11-07 21:55:17 +0000 |
commit | 3c5da70d7cfafe52f286bbe9a36ea7c04e92bf9f (patch) | |
tree | 1aa936a6560cc2e6537f4cfc4afec990bc27a891 /client/shaders/selection_shader/opengl_vertex.glsl | |
parent | e82bd3f067d76b2043a3bcc55fca42de26b5dc4d (diff) | |
download | minetest-3c5da70d7cfafe52f286bbe9a36ea7c04e92bf9f.tar.gz minetest-3c5da70d7cfafe52f286bbe9a36ea7c04e92bf9f.tar.bz2 minetest-3c5da70d7cfafe52f286bbe9a36ea7c04e92bf9f.zip |
Builtin/../falling: Fix bugs caused by 'ignore' nodes
Original commit by t4im, rebased and developed by paramat.
Fix CONTENT_IGNORE being replaced by falling nodes or causing large
areas of sand to collapse into itself.
Format some conditional code for clarity.
Add and clarify some comments.
Diffstat (limited to 'client/shaders/selection_shader/opengl_vertex.glsl')
0 files changed, 0 insertions, 0 deletions