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author | x2048 <codeforsmile@gmail.com> | 2022-05-20 22:35:03 +0200 |
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committer | GitHub <noreply@github.com> | 2022-05-20 22:35:03 +0200 |
commit | a4ef62f5b215fe0f23e3e50672f1538854db4ed9 (patch) | |
tree | 1140a95491a136d22530a08e0c232f78e64041ec /client/shaders/selection_shader | |
parent | 604fb2b738c1f369c608b7f3b778034bf3dc2725 (diff) | |
download | minetest-a4ef62f5b215fe0f23e3e50672f1538854db4ed9.tar.gz minetest-a4ef62f5b215fe0f23e3e50672f1538854db4ed9.tar.bz2 minetest-a4ef62f5b215fe0f23e3e50672f1538854db4ed9.zip |
Fix lighting of upright_sprite entities (#12336)
Use MeshNode materials to set the light since ReadOnlyMaterials is now false
Diffstat (limited to 'client/shaders/selection_shader')
0 files changed, 0 insertions, 0 deletions