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authorest31 <MTest31@outlook.com>2016-04-01 01:20:34 +0200
committerest31 <MTest31@outlook.com>2016-05-01 15:32:02 +0200
commit46e5ef4e9a19a162c8baee15d314233c0bb0e331 (patch)
tree1f717faebba6d2b96ced1128b886d45d14b9dcfa /client/shaders/water_surface_shader/opengl_vertex.glsl
parentc1a0ebb725d6ac05e94cc6ad8507106636b63326 (diff)
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Move pathfinder classes to cpp file
There is no need to put them into the header, they are solely used inside the pathfinder. Another advantage of this change is that only the pathfinder.cpp has to be compiled if PATHFINDER_DEBUG gets defined or undefined, not all files including the .h. This commit moves the pathfinder classes to the cpp file without modifications. Also, the PATHFINDER_DEBUG macro gets moved to the cpp file and the PATHFINDER_CALC_TIME macro gets moved to a plce where it actually does work.
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