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authorCraig Robbins <kde.psych@gmail.com>2015-03-10 18:46:28 +1000
committerCraig Robbins <kde.psych@gmail.com>2015-03-10 18:46:28 +1000
commitd4e210ee95430e6e8309e009fe7f0a70ca2dd606 (patch)
treeb9ef1472fdf1db0d33304e1a3ae1a415d95d70a7 /client/shaders/water_surface_shader/opengl_vertex.glsl
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Ensure that heightmap is initialized before use
Without this, cavegen will use values in the heightmap before they are initialized.
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