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author | paramat <mat.gregory@virginmedia.com> | 2017-01-15 01:21:36 +0000 |
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committer | paramat <mat.gregory@virginmedia.com> | 2017-01-15 02:04:01 +0000 |
commit | e12019cfd9ff4e9afa1d7dd326a0094b15fb9b2b (patch) | |
tree | e2c1185b53d3f9319e1ef17006e29fd3806ead86 /client/shaders/water_surface_shader | |
parent | d03b4fb627b51fd794033452cfa3af77e879d0b5 (diff) | |
download | minetest-e12019cfd9ff4e9afa1d7dd326a0094b15fb9b2b.tar.gz minetest-e12019cfd9ff4e9afa1d7dd326a0094b15fb9b2b.tar.bz2 minetest-e12019cfd9ff4e9afa1d7dd326a0094b15fb9b2b.zip |
Documentation: Correct biome heat / humidity noise parameters
When the new set of biomes was added in MTGame the 'spread' for heat
and humidity noise parameters was increased to 1000, i forgot to update
settingtypes.txt and minetest.conf.
Diffstat (limited to 'client/shaders/water_surface_shader')
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