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authorShadowNinja <shadowninja@minetest.net>2017-06-03 14:55:10 -0400
committerShadowNinja <shadowninja@minetest.net>2017-06-03 14:55:10 -0400
commitcaecdb681c428c1aab9c0f7eec2570c0460f995c (patch)
treee5115982ea59bbf2343ba9b35bc4a0cfbb56f407 /client/shaders/wielded_shader/opengl_vertex.glsl
parent81d56b94919dceb7b2e51d70b21a7ca22f852bd5 (diff)
parent80dc961d24e1964e25d57039ddb2ba639f9f4d22 (diff)
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Merge 0.4.16 into stable-0.4
Diffstat (limited to 'client/shaders/wielded_shader/opengl_vertex.glsl')
-rw-r--r--client/shaders/wielded_shader/opengl_vertex.glsl1
1 files changed, 0 insertions, 1 deletions
diff --git a/client/shaders/wielded_shader/opengl_vertex.glsl b/client/shaders/wielded_shader/opengl_vertex.glsl
index 86c626896..9f05b833a 100644
--- a/client/shaders/wielded_shader/opengl_vertex.glsl
+++ b/client/shaders/wielded_shader/opengl_vertex.glsl
@@ -1,7 +1,6 @@
uniform mat4 mWorldViewProj;
uniform mat4 mWorld;
-uniform float dayNightRatio;
uniform vec3 eyePosition;
uniform float animationTimer;