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author | paramat <mat.gregory@virginmedia.com> | 2015-01-11 09:21:55 +0000 |
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committer | kwolekr <kwolekr@minetest.net> | 2015-01-11 22:35:36 -0500 |
commit | c367f7301a4bd2f69a84b53392439482abd6dc5a (patch) | |
tree | e4fa46bd461cc362a88f03edcae11acd6ec5989d /client/shaders | |
parent | a77c85fa6df91292120fec7c499cb68f3dcad480 (diff) | |
download | minetest-c367f7301a4bd2f69a84b53392439482abd6dc5a.tar.gz minetest-c367f7301a4bd2f69a84b53392439482abd6dc5a.tar.bz2 minetest-c367f7301a4bd2f69a84b53392439482abd6dc5a.zip |
Mapgen V5: Move cave generation from base terrain loop to optional function
This fixes biome surface in tunnels
Diffstat (limited to 'client/shaders')
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