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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-09-30 12:00:05 +0200
committerGitHub <noreply@github.com>2017-09-30 12:00:05 +0200
commitbe10c0893e2e6d1852a027abccc4cd3cdc85a140 (patch)
treeeabfe8164007c420326f52bfc7e13e9be0f6bfb6 /cmake/Modules/GenerateVersion.cmake
parentf729b5d2bdc65ce3c51f1004c58cb93a37504b49 (diff)
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Make Player::peer_id server-side only and add getters and setters (#6478)
* Make Player::peer_id server-side only and add getters and setters Player::peer_id has no sense client side, move it to server, make it private and add setter and getter Also add some PEER_ID_INEXISTENT instead of harcoded 0
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