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authorVincent Glize <vincentglize@hotmail.fr>2017-10-02 22:09:49 +0200
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-10-02 22:09:49 +0200
commit4e19791cde6b203ad853905d8c1481c43004a7ea (patch)
tree9db628a01d6678b453fe7ae2b49c60c38179a29c /doc/client_lua_api.md
parentb9fb3cea33f495f0c9c9d7d74ed67af6aab78b04 (diff)
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[CSM] Add callback on open inventory (#5793)
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diff --git a/doc/client_lua_api.md b/doc/client_lua_api.md
index 4c48b6619..1f50ae362 100644
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+++ b/doc/client_lua_api.md
@@ -689,6 +689,10 @@ Call these functions only at load time!
join request.
* If message comes from a server mod, `sender` field is an empty string.
+* `minetest.register_on_inventory_open(func(inventory))`
+ * Called when the local player open inventory
+ * Newest functions are called first
+ * If any function returns true, inventory doesn't open
### Sounds
* `minetest.sound_play(spec, parameters)`: returns a handle
* `spec` is a `SimpleSoundSpec`