diff options
author | Paramat <paramat@users.noreply.github.com> | 2018-04-05 17:21:41 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-04-05 17:21:41 +0100 |
commit | 32d456bd2d4dda50f77c01c702d1b5a5ff26134b (patch) | |
tree | 5f70367cacdc3901d3a9746563aad5ed3b3054c4 /doc/lua_api.txt | |
parent | 077f231111082272359a916c3e41049aaf699151 (diff) | |
download | minetest-32d456bd2d4dda50f77c01c702d1b5a5ff26134b.tar.gz minetest-32d456bd2d4dda50f77c01c702d1b5a5ff26134b.tar.bz2 minetest-32d456bd2d4dda50f77c01c702d1b5a5ff26134b.zip |
Biome API / cavegen: Add definable cave liquid for a biome (#7192)
Add 'node_cave_liquid' as a new field in biome registration.
If field is absent cave liquids fall back to classic behaviour.
Diffstat (limited to 'doc/lua_api.txt')
-rw-r--r-- | doc/lua_api.txt | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 0c995b54e..ea8e8b254 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -5662,6 +5662,10 @@ Definition tables node_riverbed = "default:gravel", depth_riverbed = 2, -- ^ Node placed under river water and thickness of this layer. + node_cave_liquid = "default:water_source", + -- ^ Nodes placed as a blob of liquid in 50% of large caves. + -- ^ If absent, cave liquids fall back to classic behaviour of lava or + -- ^ water distributed according to a hardcoded 3D noise. y_max = 31000, y_min = 1, -- ^ Upper and lower limits for biome. |