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authorIlya Zhuravlev <zhuravlevilya@ya.ru>2012-09-07 20:48:12 +0400
committerIlya Zhuravlev <zhuravlevilya@ya.ru>2012-09-07 20:48:12 +0400
commit926830e0df7b95d4e53c917db07236ef3e19e991 (patch)
tree8c99c4fa73b837b80e57f9246ff0c82632507953 /doc/lua_api.txt
parent9696ed31a41b5e3ca85bad4a29c190a0d25c7752 (diff)
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Add liquid_renewable property.
Diffstat (limited to 'doc/lua_api.txt')
-rw-r--r--doc/lua_api.txt2
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index b71b6d62c..36dd6b2aa 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -1345,6 +1345,8 @@ Node definition (register_node)
liquid_alternative_flowing = "", -- Flowing version of source liquid
liquid_alternative_source = "", -- Source version of flowing liquid
liquid_viscosity = 0, -- Higher viscosity = slower flow (max. 7)
+ liquid_renewable = true, -- Can new liquid source be created by placing
+ two or more sources nearly?
light_source = 0, -- Amount of light emitted by node
damage_per_second = 0, -- If player is inside node, this damage is caused
node_box = {type="regular"}, -- See "Node boxes"