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author | ShadowNinja <shadowninja@minetest.net> | 2014-11-21 11:32:01 -0500 |
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committer | est31 <MTest31@outlook.com> | 2015-04-21 22:58:37 +0200 |
commit | 436cb468e9a832d15009d527d80c8dfe86bb2772 (patch) | |
tree | 1d0b163530902939b61902d393032a07482087ef /doc | |
parent | 943c6e523e64dd879b7974b7adc35153095fd80e (diff) | |
download | minetest-436cb468e9a832d15009d527d80c8dfe86bb2772.tar.gz minetest-436cb468e9a832d15009d527d80c8dfe86bb2772.tar.bz2 minetest-436cb468e9a832d15009d527d80c8dfe86bb2772.zip |
Add minetest.global_exists()
Diffstat (limited to 'doc')
-rw-r--r-- | doc/lua_api.txt | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index d9ab6a459..6325ed35d 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -2289,6 +2289,9 @@ These functions return the leftover itemstack. Please note that forceloaded areas are saved when the server restarts. +minetest.global_exists(name) +^ Checks if a global variable has been set, without triggering a warning. + ### Global objects * `minetest.env`: `EnvRef` of the server environment and world. * Any function in the minetest namespace can be called using the syntax @@ -2479,7 +2482,7 @@ This is basically a reference to a C++ `ServerActiveObject` {x=189, y=198}, -- < dig animation key frames {x=200, y=219}, -- < walk+dig animation key frames frame_speed=30): -- < animation frame speed - + * `set_eye_offset({x=0,y=0,z=0},{x=0,y=0,z=0})`: defines offset value for camera per player * in first person view * in third person view (max. values `{x=-10/10,y=-10,15,z=-5/5}`) |