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author | PilzAdam <pilzadam@minetest.net> | 2013-06-19 14:30:22 +0000 |
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committer | PilzAdam <pilzadam@minetest.net> | 2013-06-19 15:47:00 +0000 |
commit | 53066024f6a91d5f83241b379b94d8557d43a646 (patch) | |
tree | c785c98f2cc0b45a2430e0e6a374676cd0a175c4 /doc | |
parent | e65ac4d626f69656c57c07e4df1a1113a014f34a (diff) | |
download | minetest-53066024f6a91d5f83241b379b94d8557d43a646.tar.gz minetest-53066024f6a91d5f83241b379b94d8557d43a646.tar.bz2 minetest-53066024f6a91d5f83241b379b94d8557d43a646.zip |
Add drowning
Diffstat (limited to 'doc')
-rw-r--r-- | doc/lua_api.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 85f6ca5a6..d3d427d69 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -1710,6 +1710,7 @@ Node definition (register_node) liquid_alternative_source = "", -- Source version of flowing liquid liquid_viscosity = 0, -- Higher viscosity = slower flow (max. 7) liquid_renewable = true, -- Can new liquid source be created by placing + drowning = true, -- Player will drown in these two or more sources nearly? light_source = 0, -- Amount of light emitted by node damage_per_second = 0, -- If player is inside node, this damage is caused |