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author | PilzAdam <pilzadam@minetest.net> | 2013-09-03 19:51:40 +0200 |
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committer | PilzAdam <pilzadam@minetest.net> | 2013-09-05 00:21:16 +0200 |
commit | 7860097eda449f0bb99971a037967bd338441133 (patch) | |
tree | bcc66bcb45cb8753f2d82c22973c9fc867774cfa /doc | |
parent | 5b518ed2feff28c9bf21ad940c1b211b72d71bd1 (diff) | |
download | minetest-7860097eda449f0bb99971a037967bd338441133.tar.gz minetest-7860097eda449f0bb99971a037967bd338441133.tar.bz2 minetest-7860097eda449f0bb99971a037967bd338441133.zip |
Use player:set_hotbar_image() instead of hardcoded hotbar.png
Diffstat (limited to 'doc')
-rw-r--r-- | doc/lua_api.txt | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 21cbcb822..e65392c17 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -1618,6 +1618,10 @@ Player-only: (no-op for other objects) ^ if a flag is nil, the flag is not modified - hud_set_hotbar_itemcount(count): sets number of items in builtin hotbar ^ count: number of items, must be between 1 and 23 +- hud_set_hotbar_image(texturename) + ^ sets background image for hotbar +- hud_set_hotbar_selected_image(texturename) + ^ sets image for selected item of hotbar InvRef: Reference to an inventory methods: |