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authorWeblate <42@minetest.ru>2013-04-03 20:32:13 +0200
committerWeblate <42@minetest.ru>2013-04-03 20:32:13 +0200
commit82709549ff61b4963e8b446fca4ead114650ce1a (patch)
tree691bea32cd002742a6f844b2fe4e74a08aa95296 /doc
parent6e96bc98ded56ebefb5e597f3d8bee4d4d692dd8 (diff)
parent9ff8012655f13269f33d406f024374c67b650a9a (diff)
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Merge remote branch 'origin/master'
Diffstat (limited to 'doc')
-rw-r--r--doc/lua_api.txt9
1 files changed, 9 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index beb70db15..ca00fc1f9 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -394,6 +394,13 @@ All default ores are of the uniformly-distributed scatter type.
Places ore if there are no more than clust_scarcity number of specified nodes within a Von Neumann
neighborhood of clust_size radius.
+Ore attributes
+-------------------
+Currently supported flags: absheight
+ - absheight
+ Also produce this same ore between the height range of -height_max and -height_min.
+ Useful for having ore in sky realms without having to duplicate ore entries.
+
Representations of simple things
--------------------------------
Position/vector:
@@ -1723,6 +1730,8 @@ Ore definition (register_ore)
^ In this example, there is a 3x3x3 cluster where 8 out of the 27 nodes are coal ore
height_min = -31000,
height_max = 64,
+ flags = "",
+ ^ Attributes for this ore generation
noise_threshhold = 0.5,
^ If noise is above this threshhold, ore is placed. Not needed for a uniform distribution
noise_params = {offset=0, scale=1, spread={x=100, y=100, z=100}, seed=23, octaves=3, persist=0.70}