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author | Nils Dagsson Moskopp <nils@dieweltistgarnichtso.net> | 2011-06-27 06:56:26 -0700 |
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committer | Nils Dagsson Moskopp <nils@dieweltistgarnichtso.net> | 2011-06-27 06:56:26 -0700 |
commit | f37a3a84fafb91bcfc109fed95aa6d42726f1bf7 (patch) | |
tree | cde1e5f47f191beb4a9cefcd87872aef53b5fcec /doc | |
parent | e261cc9e8fa67c9020fa0a82bd1a7041ecd351a0 (diff) | |
parent | 13cf5425db613dc0a4323c87a4988bb18fb87aca (diff) | |
download | minetest-f37a3a84fafb91bcfc109fed95aa6d42726f1bf7.tar.gz minetest-f37a3a84fafb91bcfc109fed95aa6d42726f1bf7.tar.bz2 minetest-f37a3a84fafb91bcfc109fed95aa6d42726f1bf7.zip |
Merge pull request #13 from Bahamada/upstream_merge
Upstream merge
Diffstat (limited to 'doc')
-rw-r--r-- | doc/changelog.txt | 11 | ||||
-rw-r--r-- | doc/mapformat.txt | 89 | ||||
-rw-r--r-- | doc/protocol.txt | 72 |
3 files changed, 171 insertions, 1 deletions
diff --git a/doc/changelog.txt b/doc/changelog.txt index f43a68f12..5a01b6bc4 100644 --- a/doc/changelog.txt +++ b/doc/changelog.txt @@ -3,7 +3,12 @@ Minetest-c55 changelog This should contain all the major changes. For minor stuff, refer to the commit log of the repository. -X: +2011-06-02: +- Password crash on windows fixed +- Optimized server CPU usage a lot +- Furnaces now work also while players are not near to them + +2011-05-29: - Optimized smooth lighting - A number of small fixes - Added clouds and simple skyboxes @@ -13,6 +18,10 @@ X: - Slightly updated map format - Player passwords - All textures first searched from texture_path +- Map directory ("map") has been renamed to "world" (just rename it to load an old world) +- Mouse inversion (invert_mouse) +- Grass doesn't grow immediately anymore +- Fence added 2011-04-24: - Smooth lighting with simple ambient occlusion diff --git a/doc/mapformat.txt b/doc/mapformat.txt new file mode 100644 index 000000000..a0241804e --- /dev/null +++ b/doc/mapformat.txt @@ -0,0 +1,89 @@ +I'll try to quickly document the newest block format in here (might contain +errors). Refer to the mapgen or minetestmapper script for the directory +structure and file naming. There are two sector namings possible, +sector/XXXXZZZZ and sector/XXX/ZZZ. + +There also exists files map_meta.txt and chunk_meta, that are used by the +generator. If they are not found or invalid, the generator will currently +behave quite strangely. + +The MapBlock file format (sectors2/XXX/ZZZ/YYYY): +------------------------------------------------- + +NOTE: Byte order is MSB first. + +u8 version +- map format version number, this one is version 17 + +u8 flags +- Flag bitmasks: + - 0x01: is_underground: Should be set to 0 if there will be no light + obstructions above the block. If/when sunlight of a block is updated and + there is no block above it, this value is checked for determining whether + sunlight comes from the top. + - 0x02: day_night_differs: Whether the lighting of the block is different on + day and night. Only blocks that have this bit set are updated when day + transforms to night. + - 0x04: lighting_expired: If true, lighting is invalid and should be updated. + If you can't calculate lighting in your generator properly, you could try + setting this 1 to everything and setting the uppermost block in every + sector as is_underground=0. I am quite sure it doesn't work properly, + though. + +zlib-compressed map data: +- content: + u8[4096]: content types + u8[4096]: param1 values + u8[4096]: param2 values + +zlib-compressed node metadata +- content: + u16 version (=1) + u16 count of metadata + foreach count: + u16 position (= p.Z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + p.Y*MAP_BLOCKSIZE + p.X) + u16 type_id + u16 content_size + u8[content_size] misc. stuff contained in the metadata + +u16 mapblockobject_count +- always write as 0. +- if read != 0, just fail. + +foreach mapblockobject_count: + - deprecated, should not be used. Length of this data can only be known by + properly parsing it. Just hope not to run into any of this. + +u8 static object version: +- currently 0 + +u16 static_object_count + +foreach static_object_count: + u8 type (object type-id) + s32 pos_x * 1000 + s32 pos_y * 1000 + s32 pos_z * 1000 + u16 data_size + u8[data_size] data + +u32 timestamp +- Timestamp when last saved, as seconds from starting the game. +- 0xffffffff = invalid/unknown timestamp, nothing will be done with the time + difference when loaded (recommended) + +Node metadata format: +--------------------- + +Sign metadata: + u16 string_len + u8[string_len] string + +Furnace metadata: + TBD + +Chest metadata: + TBD + +// END + diff --git a/doc/protocol.txt b/doc/protocol.txt new file mode 100644 index 000000000..da2d3394f --- /dev/null +++ b/doc/protocol.txt @@ -0,0 +1,72 @@ +Minetest-c55 protocol (incomplete, early draft): +Updated 2011-06-18 + +A custom protocol over UDP. +Integers are big endian. +Refer to connection.{h,cpp} for further reference. + +Initialization: +- A dummy reliable packet with peer_id=PEER_ID_INEXISTENT=0 is sent to the server: + - Actually this can be sent without the reliable packet header, too, i guess, + but the sequence number in the header allows the sender to re-send the + packet without accidentally getting a double initialization. + - Packet content: + # Basic header + u32 protocol_id = PROTOCOL_ID = 0x4f457403 + u16 sender_peer_id = PEER_ID_INEXISTENT = 0 + u8 channel = 0 + # Reliable packet header + u8 type = TYPE_RELIABLE = 3 + u16 seqnum = SEQNUM_INITIAL = 65500 + # Original packet header + u8 type = TYPE_ORIGINAL = 1 + # And no actual payload. +- Server responds with something like this: + - Packet content: + # Basic header + u32 protocol_id = PROTOCOL_ID = 0x4f457403 + u16 sender_peer_id = PEER_ID_INEXISTENT = 0 + u8 channel = 0 + # Reliable packet header + u8 type = TYPE_RELIABLE = 3 + u16 seqnum = SEQNUM_INITIAL = 65500 + # Control packet header + u8 type = TYPE_CONTROL = 0 + u8 controltype = CONTROLTYPE_SET_PEER_ID = 1 + u16 peer_id_new = assigned peer id to client (other than 0 or 1) +- Then the connection can be disconnected by sending: + - Packet content: + # Basic header + u32 protocol_id = PROTOCOL_ID = 0x4f457403 + u16 sender_peer_id = whatever was gotten in CONTROLTYPE_SET_PEER_ID + u8 channel = 0 + # Control packet header + u8 type = TYPE_CONTROL = 0 + u8 controltype = CONTROLTYPE_DISCO = 2 + +- Here's a quick untested connect-disconnect done in PHP: +# host: ip of server (use gethostbyname(hostname) to get from a dns name) +# port: port of server +function check_if_minetestserver_up($host, $port) +{ + $socket = socket_create(AF_INET, SOCK_DGRAM, SOL_UDP); + $timeout = array("sec" => 1, "usec" => 0); + socket_set_option($socket, SOL_SOCKET, SO_RCVTIMEO, $timeout); + $buf = "\x4f\x45\x74\x03\x00\x00\x00\x03\xff\xdc\x01"; + socket_sendto($socket, $buf, strlen($buf), 0, $host, $port); + $buf = socket_read($socket, 1000); + if($buf != "") + { + # We got a reply! read the peer id from it. + $peer_id = substr($buf, 9, 2); + + # Disconnect + $buf = "\x4f\x45\x74\x03".$peer_id."\x00\x00\x02"; + socket_sendto($socket, $buf, strlen($buf), 0, $host, $port); + socket_close($socket); + + return true; + } + return false; +} + |