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authorsapier <Sapier at GMX dot net>2013-01-03 17:59:28 +0000
committerPerttu Ahola <celeron55@gmail.com>2013-01-07 19:00:33 +0200
commit0b1d09ff4f4e92986f6abdbc57db97c18707196a (patch)
tree1ae8016123a1c031406653c924c6f32e1e24db43 /doc
parent8b75736c6f747ec4d01419ee6475e03feab398b9 (diff)
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Fix buttons not working for Lua-triggered formspecs
Diffstat (limited to 'doc')
-rw-r--r--doc/lua_api.txt4
1 files changed, 3 insertions, 1 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index b0c1b41a3..94fc78b2e 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -891,8 +891,10 @@ minetest.get_inventory(location) -> InvRef
minetest.create_detached_inventory(name, callbacks) -> InvRef
^ callbacks: See "Detached inventory callbacks"
^ Creates a detached inventory. If it already exists, it is cleared.
-minetest.show_formspec(playername, formspec)
+minetest.show_formspec(playername, formname, formspec)
^ playername: name of player to show formspec
+^ formname: name passed to on_player_receive_fields callbacks
+^ should follow "modname:<whatever>" naming convention
^ formspec: formspec to display
Item handling: