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authorest31 <MTest31@outlook.com>2015-09-14 06:02:41 +0200
committerest31 <MTest31@outlook.com>2015-09-14 07:02:15 +0200
commit283bf97a1cc5435179533fac5428a382f9af3934 (patch)
tree0fc66ac4f02d7b9ac4ef0618621b0b0173af8970 /doc
parent915807f8db1f3721ad9ffc00a4863ad940010c45 (diff)
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Serialisation: documentation fixes, clarifying renames and whitespace fixes
1. Do two renames: * SER_FMT_CLIENT_VER_LOWEST -> SER_FMT_VER_LOWEST_WRITE * SER_FMT_VER_LOWEST -> SER_FMT_VER_LOWEST_READ Now the two define values are consistently named with the _WRITE defines SER_FMT_VER_{HIGHEST,LOWEST}_WRITE, and to better point out what the two serialisation versions actually are for. 2. wrap some lines in doc/worldformat.txt, and point out that the node timers are serialized at a later point, as this can cause confusion about what now happens (if one doesn't strictly read the if block's conditions). 3. some whitespace fixes in NodeTimerList::serialize, and one new comment.
Diffstat (limited to 'doc')
-rw-r--r--doc/worldformat.txt7
1 files changed, 5 insertions, 2 deletions
diff --git a/doc/worldformat.txt b/doc/worldformat.txt
index d3b1b1189..105fbb63e 100644
--- a/doc/worldformat.txt
+++ b/doc/worldformat.txt
@@ -45,7 +45,8 @@ Contains authentication data, player per line.
Legacy format (until 0.4.12) of password hash is <name><password> SHA1'd,
in the base64 encoding.
-Format (since 0.4.13) of password hash is #1#<salt>#<verifier>, with the parts inside <> encoded in the base64 encoding.
+Format (since 0.4.13) of password hash is #1#<salt>#<verifier>, with the
+parts inside <> encoded in the base64 encoding.
<verifier> is an RFC 5054 compatible SRP-2048-SHA1 verifier
of the given salt, password, and the player's name lowercased.
@@ -54,7 +55,7 @@ Example lines:
celeron55::interact,shout
- Player "Foo", password "bar", privilege "shout", with a legacy password hash:
foo:iEPX+SQWIR3p67lj/0zigSWTKHg:shout
-- Player "Foo", password "bar", privilege "shout", with an up to date pw hash (yes it is THAT long):
+- Player "Foo", password "bar", privilege "shout", with a 0.4.13 pw hash:
foo:#1#hPpy4O3IAn1hsNK00A6wNw#Kpu6rj7McsrPCt4euTb5RA5ltF7wdcWGoYMcRngwDi11cZhPuuR9i5Bo7o6A877TgcEwoc//HNrj9EjR/CGjdyTFmNhiermZOADvd8eu32FYK1kf7RMC0rXWxCenYuOQCG4WF9mMGiyTPxC63VAjAMuc1nCZzmy6D9zt0SIKxOmteI75pAEAIee2hx4OkSXRIiU4Zrxo1Xf7QFxkMY4x77vgaPcvfmuzom0y/fU1EdSnZeopGPvzMpFx80ODFx1P34R52nmVl0W8h4GNo0k8ZiWtRCdrJxs8xIg7z5P1h3Th/BJ0lwexpdK8sQZWng8xaO5ElthNuhO8UQx1l6FgEA:shout
- Player "bar", no password, no privileges:
bar::
@@ -316,6 +317,8 @@ if map format version == 24: (NOTE: Not released as stable)
u16 timer position (z*16*16 + y*16 + x)
s32 timeout*1000
s32 elapsed*1000
+if map format version >= 25:
+ -- Nothing right here, node timers are serialized later
u8 static object version:
- Always 0