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authorsapier <sapier at gmx dot net>2017-01-14 23:16:58 +0100
committerparamat <mat.gregory@virginmedia.com>2017-01-30 16:37:17 +0000
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Add multiply texture modifier
Allows colorizing of textures using a color multiplication method.
Diffstat (limited to 'doc')
-rw-r--r--doc/lua_api.txt7
1 files changed, 7 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 9a1cb6bac..219882f46 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -419,6 +419,13 @@ the word "`alpha`", then each texture pixel will contain the RGB of
`<color>` and the alpha of `<color>` multiplied by the alpha of the
texture pixel.
+#### `[multiply:<color>`
+Multiplies texture colors with the given color.
+`<color>` is specified as a `ColorString`.
+Result is more like what you'd expect if you put a color on top of another
+color. Meaning white surfaces get a lot of your new color while black parts don't
+change very much.
+
Sounds
------
Only Ogg Vorbis files are supported.