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authorWuzzy <wuzzy2@mail.ru>2021-10-05 12:35:55 +0000
committerGitHub <noreply@github.com>2021-10-05 15:35:55 +0300
commit4fca601e0cf74ce642e4e49ca7d4fe3e59915846 (patch)
tree985cf00b173113638cf59b29464f5e6bf57de9d6 /doc
parentd7e7ade0f61a0f5e05d889ffbc7d9a878148a461 (diff)
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Add get_server_max_lag() (#11671)
Diffstat (limited to 'doc')
-rw-r--r--doc/lua_api.txt2
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 9efe1afe7..e6cabb68e 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -5647,6 +5647,8 @@ Server
a player joined.
* This function may be overwritten by mods to customize the status message.
* `minetest.get_server_uptime()`: returns the server uptime in seconds
+* `minetest.get_server_max_lag()`: returns the current maximum lag
+ of the server in seconds or nil if server is not fully loaded yet
* `minetest.remove_player(name)`: remove player from database (if they are not
connected).
* As auth data is not removed, minetest.player_exists will continue to