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author | Paul m. p. P <pmpp.pub@gmail.com> | 2019-09-05 13:06:22 +0200 |
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committer | sfan5 <sfan5@live.de> | 2019-09-05 13:06:22 +0200 |
commit | 5c97eeabace3256d4f50c9d9c7776fb360c2077c (patch) | |
tree | ca78f07b193b5c62c796437efbfa620f45f15b33 /doc | |
parent | c9ec1a8580038549040b36c1f201f60c59d92d83 (diff) | |
download | minetest-5c97eeabace3256d4f50c9d9c7776fb360c2077c.tar.gz minetest-5c97eeabace3256d4f50c9d9c7776fb360c2077c.tar.bz2 minetest-5c97eeabace3256d4f50c9d9c7776fb360c2077c.zip |
doc/client_lua_api: Clarify how client side api and mods start (#8822)
Diffstat (limited to 'doc')
-rw-r--r-- | doc/client_lua_api.txt | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/doc/client_lua_api.txt b/doc/client_lua_api.txt index 3af633468..2c670645f 100644 --- a/doc/client_lua_api.txt +++ b/doc/client_lua_api.txt @@ -30,6 +30,16 @@ Startup Mods are loaded during client startup from the mod load paths by running the `init.lua` scripts in a shared environment. +In order to load client-side mods in a world, the following conditions need to be satisfied: + +1) `$path_user/minetest.conf` contains the setting `enable_client_modding = true` + +2) The client-side mod located in `$path_user/clientmods/<modname>` is added to + `$path_user/clientmods/mods.conf` as `load_mod_<modname> = true`. + +Note: Depending on the remote server's settings, client-side mods might not +be loaded or have limited functionality. See setting `csm_restriction_flags` for reference. + Paths ----- * `RUN_IN_PLACE=1` (Windows release, local build) |