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author | Loïc Blot <nerzhul@users.noreply.github.com> | 2018-12-24 10:51:10 +0100 |
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committer | GitHub <noreply@github.com> | 2018-12-24 10:51:10 +0100 |
commit | a5197eaebc61ac6b555a640f36c0b427faef381d (patch) | |
tree | 48b4deb787731aba6b2c7f50e3664420cdbe94db /doc | |
parent | 9080d7c990e9efd52c418369c83dd365837f2f05 (diff) | |
download | minetest-a5197eaebc61ac6b555a640f36c0b427faef381d.tar.gz minetest-a5197eaebc61ac6b555a640f36c0b427faef381d.tar.bz2 minetest-a5197eaebc61ac6b555a640f36c0b427faef381d.zip |
CSM: add requested CSM_RF_READ_PLAYERINFO (#8007)
* CSM: add requested CSM_RF_READ_PLAYERINFO
This new CSM limit permit to limit PLAYERINFO read from server.
It affects get_player_names call
Diffstat (limited to 'doc')
-rw-r--r-- | doc/client_lua_api.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/client_lua_api.txt b/doc/client_lua_api.txt index 3b6e1b25b..41560b983 100644 --- a/doc/client_lua_api.txt +++ b/doc/client_lua_api.txt @@ -763,7 +763,7 @@ Call these functions only at load time! ### Client Environment * `minetest.get_player_names()` - * Returns list of player names on server + * Returns list of player names on server (nil if CSM_RF_READ_PLAYERINFO is enabled by server) * `minetest.disconnect()` * Disconnect from the server and exit to main menu. * Returns `false` if the client is already disconnecting otherwise returns `true`. |