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authorWuzzy <wuzzy2@mail.ru>2022-01-06 20:16:35 +0000
committerGitHub <noreply@github.com>2022-01-06 21:16:35 +0100
commitb81948a14c138517f6a227dac5b71f0b2facb33c (patch)
treeffa09a47f4d5ad118b165d889baff5f122e2ec2f /doc
parent85da2e284b8091062e1b53ad5a703aae6cbc3a3c (diff)
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Fix damage wraparound if very high damage (#11872)
Diffstat (limited to 'doc')
-rw-r--r--doc/lua_api.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index d4dc19fdd..3edfd5bb1 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -3524,7 +3524,7 @@ Helper functions
* `minetest.get_hit_params(groups, tool_capabilities [, time_from_last_punch [, wear]])`:
Simulates an item that punches an object.
Returns a table with the following fields:
- * `hp`: How much damage the punch would cause.
+ * `hp`: How much damage the punch would cause (between -65535 and 65535).
* `wear`: How much wear would be added to the tool (ignored for non-tools).
Parameters:
* `groups`: Damage groups of the object