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author | Lars Müller <34514239+appgurueu@users.noreply.github.com> | 2020-08-12 11:51:50 +0200 |
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committer | GitHub <noreply@github.com> | 2020-08-12 11:51:50 +0200 |
commit | 1c38027c3a72402d752a8150701a44753e22990e (patch) | |
tree | 90aae232237d8ee167cdd7e9ad5e103897b3269e /games/devtest | |
parent | cd0e213a3640e980e15735f97dd874754f0dc679 (diff) | |
download | minetest-1c38027c3a72402d752a8150701a44753e22990e.tar.gz minetest-1c38027c3a72402d752a8150701a44753e22990e.tar.bz2 minetest-1c38027c3a72402d752a8150701a44753e22990e.zip |
Fix precision not working in hud_change (#10186)
Diffstat (limited to 'games/devtest')
-rw-r--r-- | games/devtest/mods/util_commands/init.lua | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/games/devtest/mods/util_commands/init.lua b/games/devtest/mods/util_commands/init.lua index 3a0e91a41..f2a155fb2 100644 --- a/games/devtest/mods/util_commands/init.lua +++ b/games/devtest/mods/util_commands/init.lua @@ -112,6 +112,62 @@ minetest.register_chatcommand("detach", { end, }) +-- Use this to test waypoint capabilities +minetest.register_chatcommand("test_waypoints", { + params = "[change_immediate]", + description = "tests waypoint capabilities", + func = function(name, params) + local player = minetest.get_player_by_name(name) + local regular = player:hud_add { + hud_elem_type = "waypoint", + name = "regular waypoint", + text = "m", + number = 0xFF0000, + world_pos = vector.add(player:get_pos(), {x = 0, y = 1.5, z = 0}) + } + local reduced_precision = player:hud_add { + hud_elem_type = "waypoint", + name = "better waypoint", + text = "m (0.5 steps, precision = 2)", + precision = 10, + number = 0xFFFF00, + world_pos = vector.add(player:get_pos(), {x = 0, y = 1, z = 0}) + } + local function change() + if regular then + player:hud_change(regular, "world_pos", vector.add(player:get_pos(), {x = 0, y = 3, z = 0})) + end + if reduced_precision then + player:hud_change(reduced_precision, "precision", 2) + end + end + if params ~= "" then + -- change immediate + change() + else + minetest.after(0.5, change) + end + regular = regular or "error" + reduced_precision = reduced_precision or "error" + local hidden_distance = player:hud_add { + hud_elem_type = "waypoint", + name = "waypoint with hidden distance", + text = "this text is hidden as well (precision = 0)", + precision = 0, + number = 0x0000FF, + world_pos = vector.add(player:get_pos(), {x = 0, y = 0.5, z = 0}) + } or "error" + local image_waypoint = player:hud_add { + hud_elem_type = "image_waypoint", + text = "wieldhand.png", + world_pos = player:get_pos(), + scale = {x = 10, y = 10}, + offset = {x = 0, y = -32} + } or "error" + minetest.chat_send_player(name, "Waypoint IDs: regular: " .. regular .. ", reduced precision: " .. reduced_precision .. + ", hidden distance: " .. hidden_distance .. ", image waypoint: " .. image_waypoint) + end +}) -- Unlimited node placement minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack) |