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author | Wuzzy <wuzzy2@mail.ru> | 2020-05-24 15:46:26 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-24 14:46:26 +0100 |
commit | 6456aba73f0ef3f2fa7fd2b2a69cfdf8624afe23 (patch) | |
tree | f2bada583c6f4d3032f28b2627bf052174f0a847 /games/minimal/mods/basetools/init.lua | |
parent | a9b74f4c3966ad38c2f9a97364d3fdda0e514c93 (diff) | |
download | minetest-6456aba73f0ef3f2fa7fd2b2a69cfdf8624afe23.tar.gz minetest-6456aba73f0ef3f2fa7fd2b2a69cfdf8624afe23.tar.bz2 minetest-6456aba73f0ef3f2fa7fd2b2a69cfdf8624afe23.zip |
Replacement for Minimal Development Test (PR) (#9450)
Diffstat (limited to 'games/minimal/mods/basetools/init.lua')
-rw-r--r-- | games/minimal/mods/basetools/init.lua | 295 |
1 files changed, 295 insertions, 0 deletions
diff --git a/games/minimal/mods/basetools/init.lua b/games/minimal/mods/basetools/init.lua new file mode 100644 index 000000000..d9d9afb07 --- /dev/null +++ b/games/minimal/mods/basetools/init.lua @@ -0,0 +1,295 @@ +-- +-- Tool definitions +-- + +--[[ TOOLS SUMMARY: + +Tool types: + +* Hand: basic tool/weapon (just for convenience, not optimized for testing) +* Pickaxe: dig cracky +* Axe: dig choppy +* Shovel: dig crumbly +* Shears: dig snappy +* Sword: deal damage +* Dagger: deal damage, but faster + +Tool materials: + +* Dirt: dig nodes of rating 3, one use only +* Wood: dig nodes of rating 3 +* Stone: dig nodes of rating 3 or 2 +* Steel: dig nodes of rating 3, 2 or 1 +* Mese: dig "everything" instantly +]] + +-- The hand +minetest.register_item(":", { + type = "none", + wield_image = "wieldhand.png", + wield_scale = {x=1,y=1,z=2.5}, + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level = 0, + groupcaps = { + crumbly = {times={[3]=1.50}, uses=0, maxlevel=0}, + snappy = {times={[3]=1.50}, uses=0, maxlevel=0}, + oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=2.00}, uses=0, maxlevel=0}, + }, + damage_groups = {fleshy=1}, + } +}) + +-- Mese Pickaxe: special tool that digs "everything" instantly +minetest.register_tool("basetools:pick_mese", { + description = "Mese Pickaxe", + inventory_image = "basetools_mesepick.png", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=3, + groupcaps={ + cracky={times={[1]=0.0, [2]=0.0, [3]=0.0}, maxlevel=255}, + crumbly={times={[1]=0.0, [2]=0.0, [3]=0.0}, maxlevel=255}, + snappy={times={[1]=0.0, [2]=0.0, [3]=0.0}, maxlevel=255}, + choppy={times={[1]=0.0, [2]=0.0, [3]=0.0}, maxlevel=255}, + dig_immediate={times={[1]=0.0, [2]=0.0, [3]=0.0}, maxlevel=255}, + }, + }, +}) + + +-- +-- Pickaxes: Dig cracky +-- + +-- This should break after only 1 use +minetest.register_tool("basetools:pick_dirt", { + description = "Dirt Pickaxe", + inventory_image = "basetools_dirtpick.png", + tool_capabilities = { + max_drop_level=0, + groupcaps={ + cracky={times={[3]=2.00}, uses=1, maxlevel=0} + }, + }, +}) + +minetest.register_tool("basetools:pick_wood", { + description = "Wooden Pickaxe", + inventory_image = "basetools_woodpick.png", + tool_capabilities = { + max_drop_level=0, + groupcaps={ + cracky={times={[3]=2.00}, uses=30, maxlevel=0} + }, + }, +}) +minetest.register_tool("basetools:pick_stone", { + description = "Stone Pickaxe", + inventory_image = "basetools_stonepick.png", + tool_capabilities = { + max_drop_level=0, + groupcaps={ + cracky={times={[2]=1.20, [3]=0.80}, uses=60, maxlevel=0} + }, + }, +}) +minetest.register_tool("basetools:pick_steel", { + description = "Steel Pickaxe", + inventory_image = "basetools_steelpick.png", + tool_capabilities = { + max_drop_level=1, + groupcaps={ + cracky={times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=90, maxlevel=0} + }, + }, +}) +minetest.register_tool("basetools:pick_steel_l1", { + description = "Steel Pickaxe Level 1", + inventory_image = "basetools_steelpick_l1.png", + tool_capabilities = { + max_drop_level=1, + groupcaps={ + cracky={times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=90, maxlevel=1} + }, + }, +}) +minetest.register_tool("basetools:pick_steel_l2", { + description = "Steel Pickaxe Level 2", + inventory_image = "basetools_steelpick_l2.png", + tool_capabilities = { + max_drop_level=1, + groupcaps={ + cracky={times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=90, maxlevel=2} + }, + }, +}) + +-- +-- Shovels (dig crumbly) +-- + +minetest.register_tool("basetools:shovel_wood", { + description = "Wooden Shovel", + inventory_image = "basetools_woodshovel.png", + tool_capabilities = { + max_drop_level=0, + groupcaps={ + crumbly={times={[3]=0.50}, uses=30, maxlevel=0} + }, + }, +}) +minetest.register_tool("basetools:shovel_stone", { + description = "Stone Shovel", + inventory_image = "basetools_stoneshovel.png", + tool_capabilities = { + max_drop_level=0, + groupcaps={ + crumbly={times={[2]=0.50, [3]=0.30}, uses=60, maxlevel=0} + }, + }, +}) +minetest.register_tool("basetools:shovel_steel", { + description = "Steel Shovel", + inventory_image = "basetools_steelshovel.png", + tool_capabilities = { + max_drop_level=1, + groupcaps={ + crumbly={times={[1]=1.00, [2]=0.70, [3]=0.60}, uses=90, maxlevel=0} + }, + }, +}) + +-- +-- Axes (dig choppy) +-- + +minetest.register_tool("basetools:axe_wood", { + description = "Wooden Axe", + inventory_image = "basetools_woodaxe.png", + tool_capabilities = { + max_drop_level=0, + groupcaps={ + choppy={times={[3]=0.80}, uses=30, maxlevel=0}, + }, + }, +}) +minetest.register_tool("basetools:axe_stone", { + description = "Stone Axe", + inventory_image = "basetools_stoneaxe.png", + tool_capabilities = { + max_drop_level=0, + groupcaps={ + choppy={times={[2]=1.00, [3]=0.60}, uses=60, maxlevel=0}, + }, + }, +}) +minetest.register_tool("basetools:axe_steel", { + description = "Steel Axe", + inventory_image = "basetools_steelaxe.png", + tool_capabilities = { + max_drop_level=1, + groupcaps={ + choppy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=90, maxlevel=0}, + }, + }, +}) + +-- +-- Shears (dig snappy) +-- + +minetest.register_tool("basetools:shears_wood", { + description = "Wooden Shears", + inventory_image = "basetools_woodshears.png", + tool_capabilities = { + max_drop_level=0, + groupcaps={ + snappy={times={[3]=1.00}, uses=30, maxlevel=0}, + }, + }, +}) +minetest.register_tool("basetools:shears_stone", { + description = "Stone Shears", + inventory_image = "basetools_stoneshears.png", + tool_capabilities = { + max_drop_level=0, + groupcaps={ + snappy={times={[2]=1.00, [3]=0.50}, uses=60, maxlevel=0}, + }, + }, +}) +minetest.register_tool("basetools:shears_steel", { + description = "Steel Shears", + inventory_image = "basetools_steelshears.png", + tool_capabilities = { + max_drop_level=1, + groupcaps={ + snappy={times={[1]=1.00, [2]=0.50, [3]=0.25}, uses=90, maxlevel=0}, + }, + }, +}) + +-- +-- Swords (deal damage) +-- + +minetest.register_tool("basetools:sword_wood", { + description = "Wooden Sword", + inventory_image = "basetools_woodsword.png", + tool_capabilities = { + full_punch_interval = 1.0, + damage_groups = {fleshy=2}, + } +}) +minetest.register_tool("basetools:sword_stone", { + description = "Stone Sword", + inventory_image = "basetools_stonesword.png", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=0, + damage_groups = {fleshy=4}, + } +}) +minetest.register_tool("basetools:sword_steel", { + description = "Steel Sword", + inventory_image = "basetools_steelsword.png", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=1, + damage_groups = {fleshy=6}, + } +}) + +-- Fire/Ice sword: Deal damage to non-fleshy damage groups +minetest.register_tool("basetools:sword_fire", { + description = "Fire Sword", + inventory_image = "basetools_firesword.png", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=0, + damage_groups = {icy=6}, + } +}) +minetest.register_tool("basetools:sword_ice", { + description = "Ice Sword", + inventory_image = "basetools_icesword.png", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=0, + damage_groups = {firy=6}, + } +}) + +-- +-- Dagger: Low damage, fast punch interval +-- +minetest.register_tool("basetools:dagger_steel", { + description = "Steel Dagger", + inventory_image = "basetools_steeldagger.png", + tool_capabilities = { + full_punch_interval = 0.5, + max_drop_level=0, + damage_groups = {fleshy=2}, + } +}) |