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authorWuzzy <wuzzy2@mail.ru>2020-05-26 00:17:52 +0200
committerGitHub <noreply@github.com>2020-05-26 00:17:52 +0200
commit083b285f4319c470f307f0b52f03a2fb68facd38 (patch)
treebdd02540ad58756a38606f03a995ab837a176709 /games/minimal/mods/bucket/init.lua
parentb546e8938d41aa9e3101fb9d4d5b02924ed73b60 (diff)
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Rename “Minimal development test” to “Development Test” (#9928)
Diffstat (limited to 'games/minimal/mods/bucket/init.lua')
-rw-r--r--games/minimal/mods/bucket/init.lua26
1 files changed, 0 insertions, 26 deletions
diff --git a/games/minimal/mods/bucket/init.lua b/games/minimal/mods/bucket/init.lua
deleted file mode 100644
index 3189d4aa6..000000000
--- a/games/minimal/mods/bucket/init.lua
+++ /dev/null
@@ -1,26 +0,0 @@
--- Bucket: Punch liquid source or flowing liquid to collect it
-
-minetest.register_tool("bucket:bucket", {
- description = "Bucket",
- inventory_image = "bucket.png",
- stack_max = 1,
- liquids_pointable = true,
- groups = { disable_repair = 1 },
- on_use = function(itemstack, user, pointed_thing)
- -- Must be pointing to node
- if pointed_thing.type ~= "node" then
- return
- end
- -- Check if pointing to a liquid
- local n = minetest.get_node(pointed_thing.under)
- local def = minetest.registered_nodes[n.name]
- if def ~= nil and (def.liquidtype == "source" or def.liquidtype == "flowing") then
- minetest.add_node(pointed_thing.under, {name="air"})
- local inv = user:get_inventory()
- if inv then
- inv:add_item("main", ItemStack(n.name))
- end
- end
- end,
-})
-