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author | ShadowNinja <shadowninja@minetest.net> | 2015-07-06 12:53:30 -0400 |
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committer | ShadowNinja <shadowninja@minetest.net> | 2017-05-06 16:09:45 -0400 |
commit | 77597c4ff3b666cc37dd257952938df48d7e6f09 (patch) | |
tree | 00e8ce314ddf1c3eb52bbe6f3521b8a1ea0200ff /games/minimal/mods/default/textures/default_junglegrass.png | |
parent | b6f4a9c7e1a4f0bac66fd6f6ff844425ac775975 (diff) | |
download | minetest-77597c4ff3b666cc37dd257952938df48d7e6f09.tar.gz minetest-77597c4ff3b666cc37dd257952938df48d7e6f09.tar.bz2 minetest-77597c4ff3b666cc37dd257952938df48d7e6f09.zip |
Clean up numeric.h and split FacePositionCache from it
I also optiized FacePositionCache a bit: I removed a map
lookup and vector copy from both branches of getFacePosition.
Diffstat (limited to 'games/minimal/mods/default/textures/default_junglegrass.png')
0 files changed, 0 insertions, 0 deletions