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authorsapier <Sapier at GMX dot net>2014-04-27 22:44:37 +0200
committersapier <Sapier at GMX dot net>2014-04-27 22:44:37 +0200
commit65016c880c88cdc9a6e2370aadbc496b742db393 (patch)
treea71a08135ac82d168c2551e6ae70530565de7544 /0d6e4ef5f38049e86457287fa638a9b81c4ff623 (diff)
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Fix rounding issue of hud dpi on some machines
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wb">static const char className[]; static const luaL_Reg methods[]; // garbage collector static int gc_object(lua_State *L); // get(self, key) -> value static int l_get(lua_State *L); // get_bool(self, key) -> boolean static int l_get_bool(lua_State *L); // get_np_group(self, key) -> noiseparam static int l_get_np_group(lua_State *L); // set(self, key, value) static int l_set(lua_State *L); // set_bool(self, key, value) static int l_set_bool(lua_State *L); // set_np_group(self, key, value) static int l_set_np_group(lua_State *L); // remove(self, key) -> success static int l_remove(lua_State *L); // get_names(self) -> {key1, ...} static int l_get_names(lua_State *L); // write(self) -> success static int l_write(lua_State *L); // to_table(self) -> {[key1]=value1,...} static int l_to_table(lua_State *L); Settings *m_settings = nullptr; std::string m_filename; bool m_is_own_settings = false; bool m_write_allowed = true; public: LuaSettings(Settings *settings, const std::string &filename); LuaSettings(const std::string &filename, bool write_allowed); ~LuaSettings(); static void create(lua_State *L, Settings *settings, const std::string &filename); // LuaSettings(filename) // Creates a LuaSettings and leaves it on top of the stack static int create_object(lua_State *L); static LuaSettings *checkobject(lua_State *L, int narg); static void Register(lua_State *L); };