aboutsummaryrefslogtreecommitdiff
path: root/games/minimal/mods/default/textures/default_nc_back.png
diff options
context:
space:
mode:
authorkwolekr <kwolekr@minetest.net>2014-12-29 23:15:53 -0500
committerkwolekr <kwolekr@minetest.net>2014-12-29 23:15:53 -0500
commitc6df2bc42ca82eb75136112c3ad5610a42c1ea6a (patch)
tree55bc88460bef7b9a25f562fd908d02a4a6519c72 /games/minimal/mods/default/textures/default_nc_back.png
parentf12118c38b7fb209d2eaeb0bca406e06be2c9650 (diff)
downloadminetest-c6df2bc42ca82eb75136112c3ad5610a42c1ea6a.tar.gz
minetest-c6df2bc42ca82eb75136112c3ad5610a42c1ea6a.tar.bz2
minetest-c6df2bc42ca82eb75136112c3ad5610a42c1ea6a.zip
Add support back for resolving group names in NodeResolver
Diffstat (limited to 'games/minimal/mods/default/textures/default_nc_back.png')
0 files changed, 0 insertions, 0 deletions
n class="hl opt">; bool show_hud; bool show_minimap; bool draw_wield_tool; bool draw_crosshair; IrrlichtDevice *device; video::IVideoDriver *driver; scene::ISceneManager *smgr; gui::IGUIEnvironment *guienv; Client *client; Camera *camera; Minimap *mapper; Hud *hud; void updateScreenSize(); virtual void initTextures() {} virtual void clearTextures() {} virtual void beforeDraw() {} virtual void drawAll() = 0; void draw3D(); void drawHUD(); void drawPostFx(); public: RenderingCore(IrrlichtDevice *_device, Client *_client, Hud *_hud); RenderingCore(const RenderingCore &) = delete; RenderingCore(RenderingCore &&) = delete; virtual ~RenderingCore(); RenderingCore &operator=(const RenderingCore &) = delete; RenderingCore &operator=(RenderingCore &&) = delete; void initialize(); void draw(video::SColor _skycolor, bool _show_hud, bool _show_minimap, bool _draw_wield_tool, bool _draw_crosshair); inline v2u32 getVirtualSize() const { return virtual_size; } };