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authorLoic Blot <loic.blot@unix-experience.fr>2020-04-11 11:22:15 +0200
committerLoïc Blot <nerzhul@users.noreply.github.com>2020-04-11 16:07:17 +0200
commit5146086a64d5eeb480948d612a008a2ec81455d4 (patch)
tree924bc1191cd251cd48d7f41e7d9b02577985eadf /games/minimal/mods/default/textures/default_torch.png
parent894a34aef48024a752a1ef151d046955d83858d0 (diff)
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Drop content_sao.{cpp,h}
Move LuaEntitySAO to a new dedicated file Drop TestSAO (useless object) Drop the old static startup initialized SAO factory, which was pretty useless. This factory was using a std::map for 2 elements, now just use a simple condition owned by ServerEnvironment, which will be lightweight, that will also drop a one time useful test on each LuaEntitySAO creation. This should reduce server load on massive SAO creation
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0 files changed, 0 insertions, 0 deletions
span class="hl kwa">and info.what ~= "main" and info.what ~= "C" then core.log("warning", ("Assignment to undeclared ".. "global %q inside a function at %s.") :format(name, desc)) warned[warn_key] = true end declared[name] = true end -- Ignore mod namespaces if WARN_INIT and name ~= core.get_current_modname() then core.log("warning", ("Global variable %q created at %s.") :format(name, desc)) end rawset(self, name, value) end function meta:__index(name) local info = getinfo(2, "Sl") local warn_key = ("%s\0%d\0%s"):format(info.source, info.currentline, name) if not declared[name] and not warned[warn_key] and info.what ~= "C" then core.log("warning", ("Undeclared global variable %q accessed at %s:%s") :format(name, info.short_src, info.currentline)) warned[warn_key] = true end return rawget(self, name) end setmetatable(_G, meta)