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author | Duane Robertson <duane@duanerobertson.com> | 2016-02-26 20:41:13 -0600 |
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committer | paramat <mat.gregory@virginmedia.com> | 2016-02-27 21:27:32 +0000 |
commit | 6969dd4224d0f309e006edf50b8eb1a188fc1254 (patch) | |
tree | 56ae51ba5625e5dacf85bad019de18e8abb6e413 /games/minimal/mods/default/textures | |
parent | 158bd76e8796c70f94e67bc3be44c88101dcf9b2 (diff) | |
download | minetest-6969dd4224d0f309e006edf50b8eb1a188fc1254.tar.gz minetest-6969dd4224d0f309e006edf50b8eb1a188fc1254.tar.bz2 minetest-6969dd4224d0f309e006edf50b8eb1a188fc1254.zip |
Mgvalleys: Add Dry Riverbeds
Lower water table where base humidity is low.
Alter heat and humidity to compensate for river humidity and altitude
chill.
Correct misuse of surface_max_y in generateTerrain.
Remove sand trails in the water at river mouths.
Remove river water below water_level.
Correct heat/humidity calculations where noises are less than zero.
Correct heightmap errors as much as possible.
Make humidity calculations more readable.
Diffstat (limited to 'games/minimal/mods/default/textures')
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