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author | Perttu Ahola <celeron55@gmail.com> | 2012-07-21 21:23:15 +0300 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-07-21 21:23:15 +0300 |
commit | 0b612539318a688ad24b66392bf39aedf8a01f62 (patch) | |
tree | e3f48eb66d599767e8310851ae2e29335bd3fa6a /games/minimal/mods | |
parent | a2738dec591e9a399e613b9161a7e3ea98674180 (diff) | |
download | minetest-0b612539318a688ad24b66392bf39aedf8a01f62.tar.gz minetest-0b612539318a688ad24b66392bf39aedf8a01f62.tar.bz2 minetest-0b612539318a688ad24b66392bf39aedf8a01f62.zip |
Actually fix facedir-rotated nodes placed using minetest.env:place_node()
Diffstat (limited to 'games/minimal/mods')
-rw-r--r-- | games/minimal/mods/experimental/init.lua | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/games/minimal/mods/experimental/init.lua b/games/minimal/mods/experimental/init.lua index fb3310246..5661a660f 100644 --- a/games/minimal/mods/experimental/init.lua +++ b/games/minimal/mods/experimental/init.lua @@ -447,6 +447,9 @@ minetest.register_node("experimental:tester_node_1", { tile_images = {"wieldhand.png"}, groups = {oddly_breakable_by_hand=2}, sounds = default.node_sound_wood_defaults(), + -- This was known to cause a bug in minetest.item_place_node() when used + -- via minetest.env:place_node(), causing a placer with no position + paramtype2 = "facedir", on_construct = function(pos) experimental.print_to_everything("experimental:tester_node_1:on_construct("..minetest.pos_to_string(pos)..")") |