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authorLars Müller <34514239+appgurueu@users.noreply.github.com>2022-06-11 20:01:14 +0200
committerGitHub <noreply@github.com>2022-06-11 20:01:14 +0200
commite7d4ec6834282402c24fe432e0dcebe78b7fcd01 (patch)
tree5ccd0bb17b5eba3dc48b8954c07c296c6a64437d /games
parentf4a53f7ee6fb5482f8193353c35be54b40533d6f (diff)
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on_deactivate: distinguish removal and unloading (#11931)
Sometimes you need to be able to do removal-related cleanup, such as removing files from disk, or entries from a database. staticdata obviously isn't suitable for large data. The data shouldn't be removed if the entity is unloaded, only if it is removed.
Diffstat (limited to 'games')
-rw-r--r--games/devtest/mods/testentities/callbacks.lua4
1 files changed, 2 insertions, 2 deletions
diff --git a/games/devtest/mods/testentities/callbacks.lua b/games/devtest/mods/testentities/callbacks.lua
index 320690b39..a212fbfbe 100644
--- a/games/devtest/mods/testentities/callbacks.lua
+++ b/games/devtest/mods/testentities/callbacks.lua
@@ -31,8 +31,8 @@ minetest.register_entity("testentities:callback", {
on_activate = function(self, staticdata, dtime_s)
message("Callback entity: on_activate! pos="..spos(self).."; dtime_s="..dtime_s)
end,
- on_deactivate = function(self)
- message("Callback entity: on_deactivate! pos="..spos(self))
+ on_deactivate = function(self, removal)
+ message("Callback entity: on_deactivate! pos="..spos(self) .. "; removal=" .. tostring(removal))
end,
on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir, damage)
local name = get_object_name(puncher)