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author | ShadowNinja <shadowninja@minetest.net> | 2017-06-03 14:55:10 -0400 |
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committer | ShadowNinja <shadowninja@minetest.net> | 2017-06-03 14:55:10 -0400 |
commit | caecdb681c428c1aab9c0f7eec2570c0460f995c (patch) | |
tree | e5115982ea59bbf2343ba9b35bc4a0cfbb56f407 /lib/lua/src/loadlib.c | |
parent | 81d56b94919dceb7b2e51d70b21a7ca22f852bd5 (diff) | |
parent | 80dc961d24e1964e25d57039ddb2ba639f9f4d22 (diff) | |
download | minetest-caecdb681c428c1aab9c0f7eec2570c0460f995c.tar.gz minetest-caecdb681c428c1aab9c0f7eec2570c0460f995c.tar.bz2 minetest-caecdb681c428c1aab9c0f7eec2570c0460f995c.zip |
Merge 0.4.16 into stable-0.4
Diffstat (limited to 'lib/lua/src/loadlib.c')
-rw-r--r-- | lib/lua/src/loadlib.c | 666 |
1 files changed, 666 insertions, 0 deletions
diff --git a/lib/lua/src/loadlib.c b/lib/lua/src/loadlib.c new file mode 100644 index 000000000..0d401eba1 --- /dev/null +++ b/lib/lua/src/loadlib.c @@ -0,0 +1,666 @@ +/* +** $Id: loadlib.c,v 1.52.1.3 2008/08/06 13:29:28 roberto Exp $ +** Dynamic library loader for Lua +** See Copyright Notice in lua.h +** +** This module contains an implementation of loadlib for Unix systems +** that have dlfcn, an implementation for Darwin (Mac OS X), an +** implementation for Windows, and a stub for other systems. +*/ + + +#include <stdlib.h> +#include <string.h> + + +#define loadlib_c +#define LUA_LIB + +#include "lua.h" + +#include "lauxlib.h" +#include "lualib.h" + + +/* prefix for open functions in C libraries */ +#define LUA_POF "luaopen_" + +/* separator for open functions in C libraries */ +#define LUA_OFSEP "_" + + +#define LIBPREFIX "LOADLIB: " + +#define POF LUA_POF +#define LIB_FAIL "open" + + +/* error codes for ll_loadfunc */ +#define ERRLIB 1 +#define ERRFUNC 2 + +#define setprogdir(L) ((void)0) + + +static void ll_unloadlib (void *lib); +static void *ll_load (lua_State *L, const char *path); +static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym); + + + +#if defined(LUA_DL_DLOPEN) +/* +** {======================================================================== +** This is an implementation of loadlib based on the dlfcn interface. +** The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD, +** NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least +** as an emulation layer on top of native functions. +** ========================================================================= +*/ + +#include <dlfcn.h> + +static void ll_unloadlib (void *lib) { + dlclose(lib); +} + + +static void *ll_load (lua_State *L, const char *path) { + void *lib = dlopen(path, RTLD_NOW); + if (lib == NULL) lua_pushstring(L, dlerror()); + return lib; +} + + +static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) { + lua_CFunction f = (lua_CFunction)dlsym(lib, sym); + if (f == NULL) lua_pushstring(L, dlerror()); + return f; +} + +/* }====================================================== */ + + + +#elif defined(LUA_DL_DLL) +/* +** {====================================================================== +** This is an implementation of loadlib for Windows using native functions. +** ======================================================================= +*/ + +#include <windows.h> + + +#undef setprogdir + +static void setprogdir (lua_State *L) { + char buff[MAX_PATH + 1]; + char *lb; + DWORD nsize = sizeof(buff)/sizeof(char); + DWORD n = GetModuleFileNameA(NULL, buff, nsize); + if (n == 0 || n == nsize || (lb = strrchr(buff, '\\')) == NULL) + luaL_error(L, "unable to get ModuleFileName"); + else { + *lb = '\0'; + luaL_gsub(L, lua_tostring(L, -1), LUA_EXECDIR, buff); + lua_remove(L, -2); /* remove original string */ + } +} + + +static void pusherror (lua_State *L) { + int error = GetLastError(); + char buffer[128]; + if (FormatMessageA(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM, + NULL, error, 0, buffer, sizeof(buffer), NULL)) + lua_pushstring(L, buffer); + else + lua_pushfstring(L, "system error %d\n", error); +} + +static void ll_unloadlib (void *lib) { + FreeLibrary((HINSTANCE)lib); +} + + +static void *ll_load (lua_State *L, const char *path) { + HINSTANCE lib = LoadLibraryA(path); + if (lib == NULL) pusherror(L); + return lib; +} + + +static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) { + lua_CFunction f = (lua_CFunction)GetProcAddress((HINSTANCE)lib, sym); + if (f == NULL) pusherror(L); + return f; +} + +/* }====================================================== */ + + + +#elif defined(LUA_DL_DYLD) +/* +** {====================================================================== +** Native Mac OS X / Darwin Implementation +** ======================================================================= +*/ + +#include <mach-o/dyld.h> + + +/* Mac appends a `_' before C function names */ +#undef POF +#define POF "_" LUA_POF + + +static void pusherror (lua_State *L) { + const char *err_str; + const char *err_file; + NSLinkEditErrors err; + int err_num; + NSLinkEditError(&err, &err_num, &err_file, &err_str); + lua_pushstring(L, err_str); +} + + +static const char *errorfromcode (NSObjectFileImageReturnCode ret) { + switch (ret) { + case NSObjectFileImageInappropriateFile: + return "file is not a bundle"; + case NSObjectFileImageArch: + return "library is for wrong CPU type"; + case NSObjectFileImageFormat: + return "bad format"; + case NSObjectFileImageAccess: + return "cannot access file"; + case NSObjectFileImageFailure: + default: + return "unable to load library"; + } +} + + +static void ll_unloadlib (void *lib) { + NSUnLinkModule((NSModule)lib, NSUNLINKMODULE_OPTION_RESET_LAZY_REFERENCES); +} + + +static void *ll_load (lua_State *L, const char *path) { + NSObjectFileImage img; + NSObjectFileImageReturnCode ret; + /* this would be a rare case, but prevents crashing if it happens */ + if(!_dyld_present()) { + lua_pushliteral(L, "dyld not present"); + return NULL; + } + ret = NSCreateObjectFileImageFromFile(path, &img); + if (ret == NSObjectFileImageSuccess) { + NSModule mod = NSLinkModule(img, path, NSLINKMODULE_OPTION_PRIVATE | + NSLINKMODULE_OPTION_RETURN_ON_ERROR); + NSDestroyObjectFileImage(img); + if (mod == NULL) pusherror(L); + return mod; + } + lua_pushstring(L, errorfromcode(ret)); + return NULL; +} + + +static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) { + NSSymbol nss = NSLookupSymbolInModule((NSModule)lib, sym); + if (nss == NULL) { + lua_pushfstring(L, "symbol " LUA_QS " not found", sym); + return NULL; + } + return (lua_CFunction)NSAddressOfSymbol(nss); +} + +/* }====================================================== */ + + + +#else +/* +** {====================================================== +** Fallback for other systems +** ======================================================= +*/ + +#undef LIB_FAIL +#define LIB_FAIL "absent" + + +#define DLMSG "dynamic libraries not enabled; check your Lua installation" + + +static void ll_unloadlib (void *lib) { + (void)lib; /* to avoid warnings */ +} + + +static void *ll_load (lua_State *L, const char *path) { + (void)path; /* to avoid warnings */ + lua_pushliteral(L, DLMSG); + return NULL; +} + + +static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) { + (void)lib; (void)sym; /* to avoid warnings */ + lua_pushliteral(L, DLMSG); + return NULL; +} + +/* }====================================================== */ +#endif + + + +static void **ll_register (lua_State *L, const char *path) { + void **plib; + lua_pushfstring(L, "%s%s", LIBPREFIX, path); + lua_gettable(L, LUA_REGISTRYINDEX); /* check library in registry? */ + if (!lua_isnil(L, -1)) /* is there an entry? */ + plib = (void **)lua_touserdata(L, -1); + else { /* no entry yet; create one */ + lua_pop(L, 1); + plib = (void **)lua_newuserdata(L, sizeof(const void *)); + *plib = NULL; + luaL_getmetatable(L, "_LOADLIB"); + lua_setmetatable(L, -2); + lua_pushfstring(L, "%s%s", LIBPREFIX, path); + lua_pushvalue(L, -2); + lua_settable(L, LUA_REGISTRYINDEX); + } + return plib; +} + + +/* +** __gc tag method: calls library's `ll_unloadlib' function with the lib +** handle +*/ +static int gctm (lua_State *L) { + void **lib = (void **)luaL_checkudata(L, 1, "_LOADLIB"); + if (*lib) ll_unloadlib(*lib); + *lib = NULL; /* mark library as closed */ + return 0; +} + + +static int ll_loadfunc (lua_State *L, const char *path, const char *sym) { + void **reg = ll_register(L, path); + if (*reg == NULL) *reg = ll_load(L, path); + if (*reg == NULL) + return ERRLIB; /* unable to load library */ + else { + lua_CFunction f = ll_sym(L, *reg, sym); + if (f == NULL) + return ERRFUNC; /* unable to find function */ + lua_pushcfunction(L, f); + return 0; /* return function */ + } +} + + +static int ll_loadlib (lua_State *L) { + const char *path = luaL_checkstring(L, 1); + const char *init = luaL_checkstring(L, 2); + int stat = ll_loadfunc(L, path, init); + if (stat == 0) /* no errors? */ + return 1; /* return the loaded function */ + else { /* error; error message is on stack top */ + lua_pushnil(L); + lua_insert(L, -2); + lua_pushstring(L, (stat == ERRLIB) ? LIB_FAIL : "init"); + return 3; /* return nil, error message, and where */ + } +} + + + +/* +** {====================================================== +** 'require' function +** ======================================================= +*/ + + +static int readable (const char *filename) { + FILE *f = fopen(filename, "r"); /* try to open file */ + if (f == NULL) return 0; /* open failed */ + fclose(f); + return 1; +} + + +static const char *pushnexttemplate (lua_State *L, const char *path) { + const char *l; + while (*path == *LUA_PATHSEP) path++; /* skip separators */ + if (*path == '\0') return NULL; /* no more templates */ + l = strchr(path, *LUA_PATHSEP); /* find next separator */ + if (l == NULL) l = path + strlen(path); + lua_pushlstring(L, path, l - path); /* template */ + return l; +} + + +static const char *findfile (lua_State *L, const char *name, + const char *pname) { + const char *path; + name = luaL_gsub(L, name, ".", LUA_DIRSEP); + lua_getfield(L, LUA_ENVIRONINDEX, pname); + path = lua_tostring(L, -1); + if (path == NULL) + luaL_error(L, LUA_QL("package.%s") " must be a string", pname); + lua_pushliteral(L, ""); /* error accumulator */ + while ((path = pushnexttemplate(L, path)) != NULL) { + const char *filename; + filename = luaL_gsub(L, lua_tostring(L, -1), LUA_PATH_MARK, name); + lua_remove(L, -2); /* remove path template */ + if (readable(filename)) /* does file exist and is readable? */ + return filename; /* return that file name */ + lua_pushfstring(L, "\n\tno file " LUA_QS, filename); + lua_remove(L, -2); /* remove file name */ + lua_concat(L, 2); /* add entry to possible error message */ + } + return NULL; /* not found */ +} + + +static void loaderror (lua_State *L, const char *filename) { + luaL_error(L, "error loading module " LUA_QS " from file " LUA_QS ":\n\t%s", + lua_tostring(L, 1), filename, lua_tostring(L, -1)); +} + + +static int loader_Lua (lua_State *L) { + const char *filename; + const char *name = luaL_checkstring(L, 1); + filename = findfile(L, name, "path"); + if (filename == NULL) return 1; /* library not found in this path */ + if (luaL_loadfile(L, filename) != 0) + loaderror(L, filename); + return 1; /* library loaded successfully */ +} + + +static const char *mkfuncname (lua_State *L, const char *modname) { + const char *funcname; + const char *mark = strchr(modname, *LUA_IGMARK); + if (mark) modname = mark + 1; + funcname = luaL_gsub(L, modname, ".", LUA_OFSEP); + funcname = lua_pushfstring(L, POF"%s", funcname); + lua_remove(L, -2); /* remove 'gsub' result */ + return funcname; +} + + +static int loader_C (lua_State *L) { + const char *funcname; + const char *name = luaL_checkstring(L, 1); + const char *filename = findfile(L, name, "cpath"); + if (filename == NULL) return 1; /* library not found in this path */ + funcname = mkfuncname(L, name); + if (ll_loadfunc(L, filename, funcname) != 0) + loaderror(L, filename); + return 1; /* library loaded successfully */ +} + + +static int loader_Croot (lua_State *L) { + const char *funcname; + const char *filename; + const char *name = luaL_checkstring(L, 1); + const char *p = strchr(name, '.'); + int stat; + if (p == NULL) return 0; /* is root */ + lua_pushlstring(L, name, p - name); + filename = findfile(L, lua_tostring(L, -1), "cpath"); + if (filename == NULL) return 1; /* root not found */ + funcname = mkfuncname(L, name); + if ((stat = ll_loadfunc(L, filename, funcname)) != 0) { + if (stat != ERRFUNC) loaderror(L, filename); /* real error */ + lua_pushfstring(L, "\n\tno module " LUA_QS " in file " LUA_QS, + name, filename); + return 1; /* function not found */ + } + return 1; +} + + +static int loader_preload (lua_State *L) { + const char *name = luaL_checkstring(L, 1); + lua_getfield(L, LUA_ENVIRONINDEX, "preload"); + if (!lua_istable(L, -1)) + luaL_error(L, LUA_QL("package.preload") " must be a table"); + lua_getfield(L, -1, name); + if (lua_isnil(L, -1)) /* not found? */ + lua_pushfstring(L, "\n\tno field package.preload['%s']", name); + return 1; +} + + +static const int sentinel_ = 0; +#define sentinel ((void *)&sentinel_) + + +static int ll_require (lua_State *L) { + const char *name = luaL_checkstring(L, 1); + int i; + lua_settop(L, 1); /* _LOADED table will be at index 2 */ + lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED"); + lua_getfield(L, 2, name); + if (lua_toboolean(L, -1)) { /* is it there? */ + if (lua_touserdata(L, -1) == sentinel) /* check loops */ + luaL_error(L, "loop or previous error loading module " LUA_QS, name); + return 1; /* package is already loaded */ + } + /* else must load it; iterate over available loaders */ + lua_getfield(L, LUA_ENVIRONINDEX, "loaders"); + if (!lua_istable(L, -1)) + luaL_error(L, LUA_QL("package.loaders") " must be a table"); + lua_pushliteral(L, ""); /* error message accumulator */ + for (i=1; ; i++) { + lua_rawgeti(L, -2, i); /* get a loader */ + if (lua_isnil(L, -1)) + luaL_error(L, "module " LUA_QS " not found:%s", + name, lua_tostring(L, -2)); + lua_pushstring(L, name); + lua_call(L, 1, 1); /* call it */ + if (lua_isfunction(L, -1)) /* did it find module? */ + break; /* module loaded successfully */ + else if (lua_isstring(L, -1)) /* loader returned error message? */ + lua_concat(L, 2); /* accumulate it */ + else + lua_pop(L, 1); + } + lua_pushlightuserdata(L, sentinel); + lua_setfield(L, 2, name); /* _LOADED[name] = sentinel */ + lua_pushstring(L, name); /* pass name as argument to module */ + lua_call(L, 1, 1); /* run loaded module */ + if (!lua_isnil(L, -1)) /* non-nil return? */ + lua_setfield(L, 2, name); /* _LOADED[name] = returned value */ + lua_getfield(L, 2, name); + if (lua_touserdata(L, -1) == sentinel) { /* module did not set a value? */ + lua_pushboolean(L, 1); /* use true as result */ + lua_pushvalue(L, -1); /* extra copy to be returned */ + lua_setfield(L, 2, name); /* _LOADED[name] = true */ + } + return 1; +} + +/* }====================================================== */ + + + +/* +** {====================================================== +** 'module' function +** ======================================================= +*/ + + +static void setfenv (lua_State *L) { + lua_Debug ar; + if (lua_getstack(L, 1, &ar) == 0 || + lua_getinfo(L, "f", &ar) == 0 || /* get calling function */ + lua_iscfunction(L, -1)) + luaL_error(L, LUA_QL("module") " not called from a Lua function"); + lua_pushvalue(L, -2); + lua_setfenv(L, -2); + lua_pop(L, 1); +} + + +static void dooptions (lua_State *L, int n) { + int i; + for (i = 2; i <= n; i++) { + lua_pushvalue(L, i); /* get option (a function) */ + lua_pushvalue(L, -2); /* module */ + lua_call(L, 1, 0); + } +} + + +static void modinit (lua_State *L, const char *modname) { + const char *dot; + lua_pushvalue(L, -1); + lua_setfield(L, -2, "_M"); /* module._M = module */ + lua_pushstring(L, modname); + lua_setfield(L, -2, "_NAME"); + dot = strrchr(modname, '.'); /* look for last dot in module name */ + if (dot == NULL) dot = modname; + else dot++; + /* set _PACKAGE as package name (full module name minus last part) */ + lua_pushlstring(L, modname, dot - modname); + lua_setfield(L, -2, "_PACKAGE"); +} + + +static int ll_module (lua_State *L) { + const char *modname = luaL_checkstring(L, 1); + int loaded = lua_gettop(L) + 1; /* index of _LOADED table */ + lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED"); + lua_getfield(L, loaded, modname); /* get _LOADED[modname] */ + if (!lua_istable(L, -1)) { /* not found? */ + lua_pop(L, 1); /* remove previous result */ + /* try global variable (and create one if it does not exist) */ + if (luaL_findtable(L, LUA_GLOBALSINDEX, modname, 1) != NULL) + return luaL_error(L, "name conflict for module " LUA_QS, modname); + lua_pushvalue(L, -1); + lua_setfield(L, loaded, modname); /* _LOADED[modname] = new table */ + } + /* check whether table already has a _NAME field */ + lua_getfield(L, -1, "_NAME"); + if (!lua_isnil(L, -1)) /* is table an initialized module? */ + lua_pop(L, 1); + else { /* no; initialize it */ + lua_pop(L, 1); + modinit(L, modname); + } + lua_pushvalue(L, -1); + setfenv(L); + dooptions(L, loaded - 1); + return 0; +} + + +static int ll_seeall (lua_State *L) { + luaL_checktype(L, 1, LUA_TTABLE); + if (!lua_getmetatable(L, 1)) { + lua_createtable(L, 0, 1); /* create new metatable */ + lua_pushvalue(L, -1); + lua_setmetatable(L, 1); + } + lua_pushvalue(L, LUA_GLOBALSINDEX); + lua_setfield(L, -2, "__index"); /* mt.__index = _G */ + return 0; +} + + +/* }====================================================== */ + + + +/* auxiliary mark (for internal use) */ +#define AUXMARK "\1" + +static void setpath (lua_State *L, const char *fieldname, const char *envname, + const char *def) { + const char *path = getenv(envname); + if (path == NULL) /* no environment variable? */ + lua_pushstring(L, def); /* use default */ + else { + /* replace ";;" by ";AUXMARK;" and then AUXMARK by default path */ + path = luaL_gsub(L, path, LUA_PATHSEP LUA_PATHSEP, + LUA_PATHSEP AUXMARK LUA_PATHSEP); + luaL_gsub(L, path, AUXMARK, def); + lua_remove(L, -2); + } + setprogdir(L); + lua_setfield(L, -2, fieldname); +} + + +static const luaL_Reg pk_funcs[] = { + {"loadlib", ll_loadlib}, + {"seeall", ll_seeall}, + {NULL, NULL} +}; + + +static const luaL_Reg ll_funcs[] = { + {"module", ll_module}, + {"require", ll_require}, + {NULL, NULL} +}; + + +static const lua_CFunction loaders[] = + {loader_preload, loader_Lua, loader_C, loader_Croot, NULL}; + + +LUALIB_API int luaopen_package (lua_State *L) { + int i; + /* create new type _LOADLIB */ + luaL_newmetatable(L, "_LOADLIB"); + lua_pushcfunction(L, gctm); + lua_setfield(L, -2, "__gc"); + /* create `package' table */ + luaL_register(L, LUA_LOADLIBNAME, pk_funcs); +#if defined(LUA_COMPAT_LOADLIB) + lua_getfield(L, -1, "loadlib"); + lua_setfield(L, LUA_GLOBALSINDEX, "loadlib"); +#endif + lua_pushvalue(L, -1); + lua_replace(L, LUA_ENVIRONINDEX); + /* create `loaders' table */ + lua_createtable(L, 0, sizeof(loaders)/sizeof(loaders[0]) - 1); + /* fill it with pre-defined loaders */ + for (i=0; loaders[i] != NULL; i++) { + lua_pushcfunction(L, loaders[i]); + lua_rawseti(L, -2, i+1); + } + lua_setfield(L, -2, "loaders"); /* put it in field `loaders' */ + setpath(L, "path", LUA_PATH, LUA_PATH_DEFAULT); /* set field `path' */ + setpath(L, "cpath", LUA_CPATH, LUA_CPATH_DEFAULT); /* set field `cpath' */ + /* store config information */ + lua_pushliteral(L, LUA_DIRSEP "\n" LUA_PATHSEP "\n" LUA_PATH_MARK "\n" + LUA_EXECDIR "\n" LUA_IGMARK); + lua_setfield(L, -2, "config"); + /* set field `loaded' */ + luaL_findtable(L, LUA_REGISTRYINDEX, "_LOADED", 2); + lua_setfield(L, -2, "loaded"); + /* set field `preload' */ + lua_newtable(L); + lua_setfield(L, -2, "preload"); + lua_pushvalue(L, LUA_GLOBALSINDEX); + luaL_register(L, NULL, ll_funcs); /* open lib into global table */ + lua_pop(L, 1); + return 1; /* return 'package' table */ +} + |