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author | red-001 <red-001@outlook.ie> | 2017-06-10 12:49:44 +0100 |
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committer | SmallJoker <mk939@ymail.com> | 2018-06-03 17:31:59 +0200 |
commit | 0664b5f77226b7a2308e85898295378e04158923 (patch) | |
tree | 4078e94042837335f43f1b56387d553cc1b95de9 /lib/lua/src/lobject.c | |
parent | 14b039f0b4c8bddc1d4760dc7277f72392385d7d (diff) | |
download | minetest-0664b5f77226b7a2308e85898295378e04158923.tar.gz minetest-0664b5f77226b7a2308e85898295378e04158923.tar.bz2 minetest-0664b5f77226b7a2308e85898295378e04158923.zip |
Add a server-sided way to remove color codes from incoming chat messages (#5948)
These code be generated by CSM, a modded client or just copy and pasted by the player.
Changes
- Update configuration example and setting translation file.
- Remove colour codes before logging chat.
- Add setting to remove colour codes before processing the chat.
Diffstat (limited to 'lib/lua/src/lobject.c')
0 files changed, 0 insertions, 0 deletions