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authorSmallJoker <SmallJoker@users.noreply.github.com>2018-08-16 20:10:34 +0200
committerGitHub <noreply@github.com>2018-08-16 20:10:34 +0200
commit297beea5bf95c8ea0b6fe08aed287b94487d24ea (patch)
tree60534b5da23a3a3386a1a5fdbb71cc9f977ebfba /lib/lua/src/print.c
parent325bf680410e8012394e5f3ba5ba947c69034899 (diff)
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Check node updates whether the blocks are known (#7568)
* Remove unused ignore_id
Diffstat (limited to 'lib/lua/src/print.c')
0 files changed, 0 insertions, 0 deletions
d>Loïc Blot2020-04-15 | * PostgreSQL: Fix listAllLoadableBlocks returning the same blockSmallJoker2020-04-14 | | | | Suggested change from https://github.com/minetest/minetest/issues/9670#issuecomment-613563738 * Move PlayerSAO to dedicated filesLoic Blot2020-04-11 | * Consistent HP and damage types (#8167)SmallJoker2019-02-10 | | | | | Remove deprecated HUDs and chat message handling. Remove unused m_damage variable (compat break). HP: s32 for setter/calculations, u16 for getter. * Fix on_successful_save -> onSuccessfulSaveLoïc Blot2019-01-04 | * Fix various player save issues (performance penalty on sql backends + bugs)Loïc Blot2019-01-04 | | | | | | | * PostgreSQL & SQLite3 doesn't setModified(false) on RemotePlayer, then player is saved on each server save call. This results in heavy useless writes. * PostgreSQL & SQLite3 ack engine meta write whereas db commit hasn't been performed. If commit failed write has failed. We mustn't notify engine write is done. * serializing player meta must not setModified(false) because it didn't ensure write has been done * add RemotePlayer::on_successfull_save callback to do the flag update on a successful save * Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)CoderForTheBetter2018-11-28 | | | | * Adds Lua methods 'set_rotation()' and 'get_rotation'. Also changed some method names to be more clear. Instead of an f32 being sent over network for yaw, now a v3f is sent for rotation on xyz axes. Perserved Lua method set_yaw/setyaw so that old mods still work, other wise to set yaw they would need to switch to set_rotation(0, yaw, 0). * Add player:get_meta(), deprecate player attributes (#7202)rubenwardy2018-04-06 | | | | * Add player:get_meta(), deprecate player attributes * Move files to subdirectories (#6599)Vitaliy2017-11-08 * Move files around