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author | Nils Dagsson Moskopp <nils@dieweltistgarnichtso.net> | 2011-07-31 20:04:04 +0200 |
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committer | Nils Dagsson Moskopp <nils@dieweltistgarnichtso.net> | 2011-07-31 20:04:04 +0200 |
commit | 7ece67727dcc1ff7a6634e4b911eeb82ed3eaf45 (patch) | |
tree | b06cf63fb0c8d01f03c1fb84faa936197029e03f /minetest.conf.example | |
parent | 831003156c77c811e7f1fcb65811d1d099587442 (diff) | |
parent | 303351de6d2cb54af27198207ba6c8cef49ecf1a (diff) | |
download | minetest-7ece67727dcc1ff7a6634e4b911eeb82ed3eaf45.tar.gz minetest-7ece67727dcc1ff7a6634e4b911eeb82ed3eaf45.tar.bz2 minetest-7ece67727dcc1ff7a6634e4b911eeb82ed3eaf45.zip |
Merge remote-tracking branch 'origin/upstream'
Diffstat (limited to 'minetest.conf.example')
-rw-r--r-- | minetest.conf.example | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/minetest.conf.example b/minetest.conf.example index b81cc5fc6..c47ac77ce 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -95,6 +95,8 @@ screenH# = 600 #invert_mouse = false # FarMesh thingy #enable_farmesh = false +#farmesh_trees = true +#farmesh_distance = 40 # Enable/disable clouds #enable_clouds = true # Don't draw stone (for testing) @@ -108,9 +110,8 @@ screenH# = 600 # Map directory (everything in the world is stored here) #map-#dir = /custom/map -# Set to true to enable experimental features or stuff that is tested -# (varies from version to version, usually not useful at all) -#enable_experimental = false +# Message of the Day +#motd = Welcome to this awesome Minetest server! # Set to true to enable creative mode (unlimited inventory) #creative_mode = false #enable_damage = false @@ -119,10 +120,13 @@ screenH# = 600 #default_password = # Available privileges: build, teleport, settime, privs, shout #default_privs = build, shout + +# Set to true to enable experimental features or stuff that is tested +# (varies from version to version, usually not useful at all) +#enable_experimental = false # Profiler data print interval. #0 = disable. #profiler_print_interval = 0 #enable_mapgen_debug_info = false - # Player and object positions are sent at intervals specified by this #objectdata_interval = 0.2 #active_object_range = 2 |