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authorproller <proller@github.com>2014-04-18 21:08:03 +0400
committerproller <proller@github.com>2014-04-18 21:56:48 +0400
commit0279f32db742f06d24a9d01c46f7d70c5e570eb2 (patch)
tree217f49380e9e363a5086468c14168c8efd9b3f26 /minetest.conf.example
parent674be38fc262aab78ed75141c70e5c02830ca80d (diff)
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Remove liquid_finite and weather
Diffstat (limited to 'minetest.conf.example')
-rw-r--r--minetest.conf.example14
1 files changed, 0 insertions, 14 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index 6b2867c37..548adccee 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -93,24 +93,10 @@
#enable_fog = true
# Enable a bit lower water surface; disable for speed (not quite optimized)
#new_style_water = false
-# Constant volume liquids
-#liquid_finite = false
# Max liquids processed per step
#liquid_loop_max = 10000
# Update liquids every .. recommend for finite: 0.2
#liquid_update = 1.0
-# Relax flowing blocks to source if level near max and N nearby
-# source blocks, more realistic, but not true constant.
-# values: 0,1,2,3,4 : 0 - disable, 1 - most aggresive
-# (for finite liquids)
-#liquid_relax = 2
-# Optimization: faster cave flood (and not true constant)
-# (for finite liquids)
-#liquid_fast_flood = 1
-# Underground water and lava springs, its infnity sources if liquid_finite enabled
-#underground_springs = 1
-# Enable weather (cold-hot, water freeze-melt). use only with liquid_finite=1
-#weather = false
# Enable nice leaves; disable for speed
#new_style_leaves = true
# Enable smooth lighting with simple ambient occlusion;