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authorRealBadAngel <maciej.kasatkin@yahoo.com>2014-03-21 01:32:00 +0100
committerRealBadAngel <maciej.kasatkin@yahoo.com>2014-03-21 01:32:00 +0100
commit0dc1aec50940140e28f434c524296e284e73d623 (patch)
treeb69e282c3b59db2f300e4d017afe67d4ad246a8c /minetest.conf.example
parentf3d83a4516eb9c6658a7c3e07bf1b7d4f4996bef (diff)
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Normal maps generation on the fly.
Parallax mapping with slope information. Overriding normal maps.
Diffstat (limited to 'minetest.conf.example')
-rw-r--r--minetest.conf.example8
1 files changed, 8 insertions, 0 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index 71a945b50..f728d6c88 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -173,6 +173,14 @@
# Set to true to enable textures bumpmapping. Requires shaders enabled.
#enable_bumpmapping = false
# Set to true enables parallax occlusion mapping. Requires shaders enabled.
+#generate_normalmaps = false
+# Set to true enables on the fly normalmap generation (Emboss effect).
+# Requires bumpmapping enabled.
+#normalmaps_strength = 0.6
+# Strength of generated normalmaps
+#normalmaps_smooth = 1
+# Defines sampling step of texture (0 - 2)
+# Higher the value normal maps will be smoother
#enable_parallax_occlusion = false
# Scale of parallax occlusion effect
#parallax_occlusion_scale = 0.08